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Old 06-17-2004, 06:46 PM   #1 (permalink)
 
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Default inactivity timeout - how can I remove it

There seems to be a timeout where if a player is inactive for a certain period their connection will be closed. How can I disable that or make it longer?
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Old 06-17-2004, 08:08 PM   #2 (permalink)
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Quote:
Originally Posted by Spectre51
There seems to be a timeout where if a player is inactive for a certain period their connection will be closed. How can I disable that or make it longer?
You can try to edit:

Code:
s.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, 15000 );
s.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 15000 );
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Old 06-17-2004, 09:12 PM   #3 (permalink)
 
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what file is that in?
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Old 06-18-2004, 03:23 AM   #4 (permalink)
Whatever
 
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Quote:
Originally Posted by Spectre51
what file is that in?
SocketOptions.cs

/<RunUO>/scripts/misc/
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Old 06-18-2004, 03:41 AM   #5 (permalink)
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Quote:
Originally Posted by Spectre51
what file is that in?
Do a search, next time
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Old 06-18-2004, 05:11 PM   #6 (permalink)
 
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Will this effect the time it takes before player can logoff one character and then log back into another?
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Old 06-18-2004, 05:14 PM   #7 (permalink)
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Quote:
Originally Posted by Spectre51
Will this effect the time it takes before player can logoff one character and then log back into another?
No

This has nothing to do with that.
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