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#1 (permalink) |
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Newbie
Join Date: Jan 2004
Age: 23
Posts: 12
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Just thought I'd let you guys know that it seems to be working fine. I have my client running in WINE, and the server running under MONO v1.0. The only issues is you need to look through the Data.cs file and check on the caseness(is that even a word?) of the files... by default OSI names them like "staidx.mul", but runuo looks for "StaIdx.mul" and we all know that Linux is casesensitive!
I'm running Gentoo linux, by the way. Hope this helps people out! However, I am having problems recalling saved characters. I can see that its saving them in /Saves/Accounts/accounts.xml... but whenever I login, I just get the "Create a new character" screen. Also, I get disconnected if I'm idling it seems. |
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#4 (permalink) | |
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Master of the Internet
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Paranoia is what happens when you finally have all of the facts. |
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#5 (permalink) |
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Forum Newbie
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Because mono = linux... i have computer with linux (server) and i don't have with windows, so i need mono
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The Lord thy God will raise up unto thee a Prophet from the midst of thee, of thy brethren, like unto me; unto him ye shall hearken; "Messiah, Son of God" |
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#6 (permalink) | |
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Account Terminated
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Mono is just crap, main reason we don't suggest it. Plus there are other issues. Mono has a future but its not 1.0 at this point. |
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#8 (permalink) | |
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Join Date: Jan 2004
Posts: 15
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Thanks. |
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#9 (permalink) | |
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Master of the Internet
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Quote:
__________________
Paranoia is what happens when you finally have all of the facts. |
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#10 (permalink) | |
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Account Terminated
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The compile times were way to long 60-90 seconds on the webserver. |
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#11 (permalink) |
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Join Date: Jan 2004
Posts: 15
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Compile time doesn't affect latency. So even if compile times were of 2 minutes, the latency would be the same for the players. Players don't care about compile time, they care about getting killed by lag or getting "Connection Lost" gumps.
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#12 (permalink) | |
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Account Terminated
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#13 (permalink) |
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Newbie
Join Date: Jan 2004
Age: 23
Posts: 12
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Sorry, yes i did mean datapath.cs. You dont need to change anything in the file, just open it an look for the long list of files. Copy them all from your UO installation into your runuo directory (~/runuo for example). Then rename the files so that their names are exactly as written in the datapath.cs file and you should be able to get it up and running.
However, the bugs of losing connection and being unable to retrieve saved characters havent been worked on yet. I havent had time. As for people badmouthing mono... what alternative do people who run real operating systems have? |
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#14 (permalink) | |
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Account Terminated
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If its buggy why put your players through that? |
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#15 (permalink) |
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Join Date: Jul 2004
Age: 24
Posts: 2
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Scripts: Compiling C# scripts...done (0 errors, 1 warnings)
- Warning: Internal: CS0162: (line 0, column 0) Unreachable code detected Scripts: Compiling VB.net scripts...no files found. Scripts: Verifying...done (1409 items, 389 mobiles) World: Loading...done (87572 items, 2346 mobiles) (6,7 seconds) Regions: Loading...done Address: 127.0.0.1:2593 Address: 213.140.0.204:2593 Client: 212.11.89.69: Connected. [1 Online] Login: 212.11.89.69: Valid credentials for 'admin' Client: 212.11.89.69: Disconnected. [0 Online] Client: 212.11.89.69: Connected. [1 Online] Login: 212.11.89.69: Account 'admin' at character list Network: Attempted to WriteAsciiFixed() with null value Network: Attempted to WriteAsciiFixed() with null value Network: Attempted to WriteAsciiFixed() with null value Network: Attempted to WriteAsciiFixed() with null value Client: 212.11.89.69: Disconnected. [0 Online] Client: 212.11.89.69: Connected. [1 Online] Login: 212.11.89.69: Valid credentials for 'admin' Client: 212.11.89.69: Disconnected. [0 Online] Client: 212.11.89.69: Connected. [1 Online] Login: 212.11.89.69: Account 'admin' at character list Network: Attempted to WriteAsciiFixed() with null value Network: Attempted to WriteAsciiFixed() with null value Network: Attempted to WriteAsciiFixed() with null value Network: Attempted to WriteAsciiFixed() with null value Login: 212.11.89.69: New character being created (account=admin) - Character: Pluto (serial=0x0000092B) - Started: Britain (1496, 1628, 10) Client: 212.11.89.69: Disconnected. [0 Online] World: Saving...done in 4,3 seconds. Network: Attempted to WriteAsciiFixed() with null value It is very strange! I have tried with Myrunuo and instead have see than the Odbc not work well with mono! |
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#17 (permalink) |
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Moderate
Join Date: Nov 2002
Location: USA
Posts: 6,598
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Mono may not be 1.0 yet but this sounds like it is getting a whole lot closer. I'll still run Windows servers because that is what I know, but I welcome the thought that RunUO (and therefore other .NET programs) will be able to run on other platforms. It will make RunUO all the more powerful and widespread.
And, this supports what we have said all along. When Mono is ready, it will work with RunUO--not the other way around. (Well except maybe for a few filenames and such. )
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#19 (permalink) | |
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Join Date: Jan 2004
Posts: 15
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I think we should post it in a new thread. Gringos conchetumadres respondan por la puta! |
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#20 (permalink) | |
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Account Terminated
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This thread is just fine. That would be why we don't sugest you use Mono because you can't save there are other reasons.Basicly you cannot use RunUO on mono at this time. |
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#21 (permalink) | |
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Forum Novice
Join Date: Jul 2003
Posts: 158
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#22 (permalink) | |
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Forum Newbie
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Quote:
__________________
The Lord thy God will raise up unto thee a Prophet from the midst of thee, of thy brethren, like unto me; unto him ye shall hearken; "Messiah, Son of God" |
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