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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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#1 (permalink) |
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Join Date: Jan 2004
Posts: 15
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I have a Linux machine and tried to run RunUO with Mono.
All scripts compiled OK, but when It finishes world loading throws an error. World: Loading...done (87009 items, 2604 mobiles) (6.3 seconds) ** ERROR **: Invalid IL code at IL0000 in Server.Misc.ServerList:EventSink_ServerList (Server.ServerListEventArgs): IL_0000: ldc.i4.5 What is that supposed to mean? ![]() |
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#2 (permalink) | |
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Account Terminated
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#4 (permalink) | ||
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Join Date: Jan 2004
Posts: 15
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Quote:
Quote:
RunUO compiles all scripts, the error is after World Loading. |
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#8 (permalink) | |
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Join Date: Jan 2004
Posts: 15
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Now I have this problem too, and another one. Client keeps disconnecting if player is idle. Only 2 seconds idle and client gets disconnected from server. |
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#9 (permalink) |
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Forum Expert
Join Date: Jan 2003
Posts: 564
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i was getting this one but with my shard running on windows machine... and i don't remember what i did to solve it... but this is neither linux nor mono problem... trust me
try to change timeouts in socketoptions.cs this may help ![]()
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