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Server Support on Windows Get (and give) support on general questions related to the RunUO server itself.

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Old 01-30-2003, 09:30 PM   #1 (permalink)
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Default Bah i have the worste luck ever with this emu so far!

I finally got it to load w/ no errors now i get to shard screen click on my shard and bam it locks up there
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Old 01-30-2003, 11:19 PM   #2 (permalink)
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Read the sticky post on how to connect to your shard.
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Old 01-31-2003, 12:07 AM   #3 (permalink)
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ive connected to my shard ton's of times but since i set it to allow others i cant get in
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Old 01-31-2003, 01:25 AM   #4 (permalink)
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What address are you using to connect with? The local ip (192.168.something) or 127.0.0.1 or the public ip? Try the public ip, it or 127.0.0.1 should work best.
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Old 01-31-2003, 11:41 AM   #5 (permalink)
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Scripts: Compiling...done (0 errors, 0 warnings)
Scripts: Verifying...done (913 items, 253 mobiles)
World: Loading...done (18315 items, 1526 mobiles) (1.7 seconds)
Regions: Loading...done
Address: 127.0.0.1:2593
Address: 192.168.1.103:2593
Login: 127.0.0.1: Valid credentials for 'accountname'
Login: Account 'gappa' connecting to server 'RunUO Test Center'
Client: 127.0.0.1: Disconnected. [0 Online]

i get disconnected instantly after i click on shard login

this is what i got for my login.cfg
LoginServer=127.0.0.1,2593
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Old 01-31-2003, 12:01 PM   #6 (permalink)
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Try the public ip, the one you had to put in the ServerList.cs file. See if that works any better. 127.0.0.1 should work though.
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Old 01-31-2003, 12:19 PM   #7 (permalink)
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david u are the man i didnt even think about changing my serverlist.cs to that lol
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Old 01-31-2003, 05:06 PM   #8 (permalink)
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David what do ppl gotta put in for there loginserver for others to log in?
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Old 02-01-2003, 01:17 AM   #9 (permalink)
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Not sure I understand the question. True, there is in most cases a client installed on the server machine and hence a Login.cfg file. But the Login.cfg on the server will only affect the client running on the server.

People outside trying to connect would put the same ip address in their Login.cfg that the admin put in the ServerList.cs file.

As a side note, running a UO client on the same machine as the RunUO server will almost certianly cause lag.

David
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Old 02-01-2003, 01:21 AM   #10 (permalink)
 
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GaPPa,

You may need to do what I ended up doing, and that's add one server to the server list for public connections, and one for LAN connections.

This thread explains my situation/solution:

http://www.runuo.com/discussion/viewtopic.php?t=4601

Thanks,
Phlegyas
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