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Old 08-16-2004, 03:12 AM   #1 (permalink)
 
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Default Deleting static items without freeze/unfreeze

Hi everybody and thanks for stopping by at this thread.

Some time ago I found a way to delete these metal chests in the Game Region which were static without freeze/unfreeze as I never wanted the players of my shard to have to download any patches. Unluckily I've forgot how this worked and is now asking you people for help on this.

Any chance I'll get my issue with the static containers solved?



PS: I used the search fucntion on this forum for three hours without any results so please don't ask me to use it to try to find the answers for my problem.

Thanks in advance.
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Old 08-16-2004, 04:20 AM   #2 (permalink)
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Quote:
Originally Posted by Saxum
Hi everybody and thanks for stopping by at this thread.

Some time ago I found a way to delete these metal chests in the Game Region which were static without freeze/unfreeze as I never wanted the players of my shard to have to download any patches. Unluckily I've forgot how this worked and is now asking you people for help on this.

Any chance I'll get my issue with the static containers solved?



PS: I used the search fucntion on this forum for three hours without any results so please don't ask me to use it to try to find the answers for my problem.

Thanks in advance.

Not Possible, you'll need to unfreeze....delete and patch it out for what you want to do. Unless theres a exploit I don't know about.
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Old 08-16-2004, 10:18 AM   #3 (permalink)
 
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No. I'm 100% certain I deleted these static containers without having to make any patch because me and my friend was playing around and I know I asked him if he still could see the boxes but he couldn't.
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Old 08-16-2004, 10:30 AM   #4 (permalink)
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are you talking about the containers and other statics that are added using the [decorate command?
These are just immovable and not frozen into the map and so can be deleted just as any other item, using [delete alone or with any of the modifiers such as [area, [global etc.
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Old 08-16-2004, 10:36 AM   #5 (permalink)
 
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Quote:
Originally Posted by ArteGordon
are you talking about the containers and other statics that are added using the [decorate command?
These are just immovable and not frozen into the map and so can be deleted just as any other item, using [delete alone or with any of the modifiers such as [area, [global etc.
Hehe.. I don't know if I should take that as an insult or not

No but seriously they are indeed static items. If you have downloaded the CTF you'll understand me because there are chests a bit here and there in the Game Regions.
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Old 08-16-2004, 10:38 AM   #6 (permalink)
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Yes. Those are set Movable False.


They are not static (IE: Built into the world). They are static (IE: set not movable)
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Old 08-16-2004, 11:04 AM   #7 (permalink)
 
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Quote:
Originally Posted by psz
Yes. Those are set Movable False.


They are not static (IE: Built into the world). They are static (IE: set not movable)
Obviously they aren't, because you can't wipe them.
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Old 08-16-2004, 12:08 PM   #8 (permalink)
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er, ok, I think you are thinking about the god-client support for the destroy static packet.
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Old 08-16-2004, 08:52 PM   #9 (permalink)
 
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Perhaps. You know where I can get more information about this?
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Old 08-16-2004, 09:41 PM   #10 (permalink)
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try this http://www.kairtech.com/uo/info/godcli.htm
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