|
||
|
|||||||
| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#2 (permalink) | |
|
Account Terminated
|
Quote:
Additional optional code is make the code display which Mobiles will be spawned by the given spawner. |
|
|
|
|
|
|
#5 (permalink) | |
|
Forum Newbie
|
I was talking about the server logs, I am not the shard host, so I can't see them. You don't have to be a jerk about it. Can someone else suggest something, because Phantom feels that he has to be a jerk about everything instead of trying to help people out nicely. I understand why you've been banned from here before, because you are a jack-ass and you feel that you are above everyone else. Why not try to help people out rather than giving smart-ass responses.
Quote:
|
|
|
|
|
|
|
#7 (permalink) | |
|
Account Terminated
|
Quote:
I gave you a suggestion, you asked me a question, unclear at that, and I tried to reply correctly. If you want to give me more information I would be more then willing to help you. Just don't attack me, because I did nothing wrong. |
|
|
|
|
|
|
#8 (permalink) |
|
UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,819
|
Do you have any camps spawned on the shard? (Orc Camps, Lizardman Camps, etc)
If so, either get the BaseCamp fix, or wait for the next version of RunUO (Which includes an improved version) In the meantime: [global get map where item [global get map where mobile This will list each facet items and mobiles are on. If you see a high amount of creatures/mobiles in the null map, you may need the basecamp fix.
__________________
psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
|
|
|
|
|
#9 (permalink) | |
|
Forum Newbie
|
Quote:
Thanks psz for the suggestion. And I tried a search for this, but didn't find anything that was very useful. The host found a packet text file that was over 350mb in the main folder, anyone know what that could be? I don't really have any more info on what's going on, it's just that there's way too many spawns, and the programs for showing all of the spawns take forever to go through, the shard is lagging bad and I need to fix it quick. |
|
|
|
|
|
|
#11 (permalink) | ||
|
Account Terminated
|
Quote:
Quote:
How do I know which program you have? How can you think anyone could give you a response. So I told you simply said, "tell me if it does or not", i mean what exactly did you want from me? If you think that response was rude, I am not sorry, because its not rude in the slighest bit. |
||
|
|
|
|
|
#13 (permalink) | |||
|
Forum Newbie
|
Quote:
Quote:
Quote:
|
|||
|
|
|
|
|
#15 (permalink) |
|
Forum Newbie
|
How exactly do you wipe the 'null' facet? I saw a couple of things about it, but it wasn't very clear. If there is a post about how to do this, just post a link please. I couldn't find one. I searched for 'null facet' and it only came up with 11 topics, this one included.
|
|
|
|
|
|
#16 (permalink) |
|
Forum Newbie
|
I tried modifying that internal map cleanup tool, but it didn't work.. Anyone got an already modified version of this? Or a command to wipe the null facet?
Code:
Scripts: Compiling C# scripts...failed (1 error, 0 warnings) - - Error: Scripts\Custom\NullItems.cs: CS0117: (line 111, column 18) 'Server.Map' does not contain a definition for 'Null' Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
|
|
|
|
|
#17 (permalink) |
|
P3'c Orion Aviator
Join Date: Sep 2004
Age: 30
Posts: 1,272
|
when you add monsters/npcs to server, keep track of what you put. so then if needed you can do a simple.
[global delete (monster) do that for the monsters. (i scripted this as a gump on what mobs i wanna del) and let them respawn again perhaps |
|
|
|
|
|
#18 (permalink) |
|
Newbie
|
What Eiellur is trying to say is that we have jumped from about 250k items and 24k mobiles to over 800k items and 74k in mobiles in little over a week.
The null facet has over 500k in items stored in it and 44k in mobiles in it. What we are wondering is there a way to clean out the null facet without creating a major problem within the shard?
__________________
"Thought of the Day" Don't hold your farts in. It travels up your spine, to your brain and this is where shitty ideas come from. |
|
|
|
|
|
#19 (permalink) | |
|
Forum Newbie
|
Quote:
|
|
|
|
|
|
|
#20 (permalink) | |
|
Account Terminated
|
Quote:
You would basicly wipe some of your players items, if you did that. Anything that shouldn't be there, is deleted by code that is ran at launch, so those items and mobiles are suppose to be on that map. |
|
|
|
|
|
|
#22 (permalink) |
|
Master of the Internet
Join Date: Aug 2003
Posts: 5,688
|
there are many things that are on the internal map that are supposed to be there so you have to delete things there with care. There should be nothing with a null map that is supposed to be there so these things can be safely eliminated.
You should certainly fix the problem as well. It is probably related to a problem with basecamps. help with weapon properties
__________________
The first line of the first rule in the forum rules and guidelines "Be respectful of others. " For questions, information, and support for XmlSpawner and its addons, visit the XmlSpawner Support Forum |
|
|
|
|
|
#24 (permalink) |
|
Master of the Internet
Join Date: Aug 2003
Posts: 5,688
|
yes, that fix will stop the generation of additional items due to the spawning/basecamp problem but will not eliminate items that are already there. There are a couple of solutions to this. You can try the script that raisor just posted in submissions that wipes things will a null map, or you can use the [xmlfind utility in the xmlspawner2 package to list and delete them. The wipe is the easiest route, [xmlfind if you are curious about what is there.
__________________
The first line of the first rule in the forum rules and guidelines "Be respectful of others. " For questions, information, and support for XmlSpawner and its addons, visit the XmlSpawner Support Forum |
|
|
|
|
|
#25 (permalink) |
|
Forum Newbie
|
I just found that post, thanks for the suggestion though. If anyone else needs this here it is: Null Map Wipe
|
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|