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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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#1 (permalink) |
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Forum Novice
Join Date: Mar 2004
Age: 27
Posts: 247
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Hello, I need help with why my servers causes players to rbberband when they walk into another mobile. Please give me an idea of what is the cause.
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"Better to be hated for who you are than loved for who you're not." - Phlogiston Verdigris |
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#2 (permalink) |
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Forum Novice
Join Date: Mar 2004
Age: 27
Posts: 247
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Okay did some testing, the rubberbanding comes from setting felucca rules on other maps. Is there something in the client I can edit to solve my rubberband issue?
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"Better to be hated for who you are than loved for who you're not." - Phlogiston Verdigris |
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#3 (permalink) |
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Master of the Internet
Join Date: Aug 2003
Posts: 5,688
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If you wanted to change that look at the OnMoveOver method in playermobile.cs
(edit) rubberbanding when moving through players at less than max stam is handled in the base.OnMoveOver
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The first line of the first rule in the forum rules and guidelines "Be respectful of others. " For questions, information, and support for XmlSpawner and its addons, visit the XmlSpawner Support Forum |
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#4 (permalink) |
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Join Date: Oct 2002
Age: 23
Posts: 4,689
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This is actually a flag, I believe what you can do in your map settings is something like
MapRules.FreeMovement instead of MapRules.FeluccaRules. because MapRules.FeluccaRules is really no rules, so if you use FreeMovement, you will not get the rubberbanding, and still have every other Felucca rule. |
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#5 (permalink) |
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Master of the Internet
Join Date: Aug 2003
Posts: 5,688
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yeah, good point. That is the better solution for moving through players (you will still be blocked by creatures). Just add the flag to MapDefinitions for the map like
Code:
RegisterMap( 2, 2, 2, 2304, 1600, 1, "Ilshenar", MapRules.FeluccaRules | MapRules.FreeMovement );
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The first line of the first rule in the forum rules and guidelines "Be respectful of others. " For questions, information, and support for XmlSpawner and its addons, visit the XmlSpawner Support Forum |
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#6 (permalink) |
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Forum Novice
Join Date: Mar 2004
Age: 27
Posts: 247
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I want to block movement when trying to walk through a mobile without full stamina (Felucca rules) but when I use felucca rules on any map other than felucca I get "rubberbanding" instead of just "stopping dead in my tracks". I think this is something I would need to change client wise to fix?
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"Better to be hated for who you are than loved for who you're not." - Phlogiston Verdigris |
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