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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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#1 (permalink) |
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Join Date: May 2005
Age: 30
Posts: 25
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I have users connecting to my shard and having no problems at all. The client I have installedis the lastest Samurai Empire fully patched. My problem is sometimes after someone creates a new account and makes a new character the server give the message client disconnected. Next lines are exactly what server displays. It doesnt really give 0's in the IP btw
.Login: 000.000.000.000: Creating new account 'examplename' Internet IP: 000.000.000.000: (http;//www.findmyip.com/) Client: 000.000.000.000: Disconnected. [17 Online] [examplename] Client: 000.000.000.000: Connected. [17 Online] Login: 000.000.000.000: Account 'examplename' at character list Login: 000.000.000.000: New character being created (account=examplename) - Character: Example (serial=0x00000000) - Started: Britain (1496, 1628, 10) in Trammel Client: 000.000.000.000: Disconnected. [17 Online] [examplename] After experiencing this problem over 30 times I was ready and waiting for the same thing to start to unfold. Well I caught one person creating new account and new character so I went to the point in the world where they would appear and they actually did appear in the world. Then its seemed like no more then 10 seconds they got disconnected. Server displayed exactly what i said above. This problem it seems is preventing my server from growing. So after searching through code and on the boards for answers I came accross the ClientVerification.cs. The ClienVerificatoin file looks exactly like follows Code:
using System;
using Server;
namespace Server.Misc
{
public class ClientVerification
{
public static void Initialize()
{
ClientVersion.Required = null;
//ClientVersion.Required = new ClientVersion( "3.0.8q" );
ClientVersion.AllowGod = true;
ClientVersion.AllowUOTD = true;
ClientVersion.AllowRegular = true;
ClientVersion.KickDelay = TimeSpan.FromSeconds( 10.0 );
}
}
}
Code:
ClientVersion.Required = null; The next line of code i will show is what lead me to beleive it might be something with the client version. Notice above I said a character was in world for no more then 10 seconds. Code:
ClientVersion.KickDelay = TimeSpan.FromSeconds( 10.0 ); Deep God - Admin - Epicenter http://epicenteruoshard.bravehost.com |
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#2 (permalink) |
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Save the Mongbats!
Join Date: Mar 2003
Location: Mongbatville
Age: 33
Posts: 1,042
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There's nothing wrong with your shard. I just logged into it fine. What you're seeing is either people without the latest client version, or who just don't like what they see when they first log in and decide to leave immediately. You'll get a LOT of shard hoppers that don't stick around. Most times they leave immediately after discovering that test center isn't enabled.
__________________
One day, we mongbats shall rise up and unleash our fury on all of mankind... And on that fateful day, humanity shall tremble, and they shall know despair... |
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