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Old 06-25-2005, 01:28 PM   #1 (permalink)
 
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Question Why isn't magic jewels like earrings and necklaces not spawning in loots?

I noticed that all the magic jewels from loots are bracelets and rings only. Is there something wrong with any of the script files or do I have to add something in something?

Can anyone help me out please?

Thank you in advanced.
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Old 06-25-2005, 07:22 PM   #2 (permalink)
 
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They're likely not included because of balance issues (for, I'm guessing, the same reason footwear does not afford resistances). I'd imagine it's not hard to change.
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Old 06-25-2005, 08:13 PM   #3 (permalink)
 
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It's actually in Loot.cs. You can add necklaces to the mix by dropping this code in:

Code:
		private static Type[] m_JewelryTypes = new Type[]
			{
				typeof( GoldRing ),			typeof( GoldBracelet ),
				typeof( SilverRing ),			typeof( SilverBracelet ),
                		typeof( Necklace ),			typeof( GoldNecklace ),
				typeof( GoldBeadNecklace ),		typeof( SilverNecklace ),
                		typeof( SilverBeadNecklace )
			};
in place of

Code:
		private static Type[] m_JewelryTypes = new Type[]
			{
				typeof( GoldRing ),			typeof( GoldBracelet ),
				typeof( SilverRing ),			typeof( SilverBracelet ),
                         };
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Old 06-25-2005, 11:19 PM   #4 (permalink)
 
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Cooool. Works now thanks for all your help and replies

Thank you.
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Old 06-26-2005, 12:50 AM   #5 (permalink)
 
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Quote:
Originally Posted by na12uto
Cooool. Works now thanks for all your help and replies

Thank you.
Yup, you can use the same concept to get custom items spawning as part of the standard lootpacks as well.
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Old 06-26-2005, 03:43 AM   #6 (permalink)
 
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i added earrings as well:P but they will spawn with magic properties right? not sure, i got 2 bracelet during hunt..
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