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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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#3 (permalink) | |
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#4 (permalink) |
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Forum Expert
Join Date: Sep 2004
Age: 37
Posts: 1,006
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can't really be said any simpler than that.
pick a key to be guild chat. write a handler to make that key send the messages. foreach through mobiles, looking for playermobiles. each playermobile you find, see if their guild is the same as the senders. if it is, send them the message. exactly what phantom already said. |
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#5 (permalink) | |
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#6 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 2,047
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You could wait until the next RunUO release (don't ask when, no one knows) and I'm sure it will be implemented then. Or you could try getting the Knives' Chat system in the Script submissions section. This allows all players on the shard to chat publicly, to PM each other, to guild chat, and to faction chat.
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#7 (permalink) |
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Forum Expert
Join Date: Sep 2004
Age: 37
Posts: 1,006
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What Tannis suggested is probably what you'll need to do, but to answer your question directly, the key you enter is the one that you write the script to handle. if you wish to match OSI, write the script to handle "/" (if I remember correctly)
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#8 (permalink) | |
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Account Terminated
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This isn't the Guild Chat feature that OSI added, this is a custom command. I told you the simple way to do what you want, so do it. |
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