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Old 07-20-2005, 09:24 PM   #1 (permalink)
 
Join Date: Jun 2003
Posts: 14
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Default Players are immediatly disconnected. Help!

Ok, here is the scenario...
Had the Shard up and running til back in Febuary. Then saved and took down. Moved to another state, and went to set up and have a big problem...

When a player logs in, it says server side that they have "valid credentials" and immediately disconnects them.
On the player side, they get to the shard selection, and can select it , but they get this error "The client could not attach to game server. It must have been taken down, please wait and try again in a few minutes."

Here is full server Dialog...

Scripts: Compiling C# scripts...done (0 errors, 0 warnings)
Scripts: Compiling VB.net scripts...no file found.
Scripts: Verifying...done (2497 items, 746 mobiles)
World: Loading...done (207822 items, 11149 mobiles) (10.2 seconds)
Regions: Loading...done
Address: 127.0.0.1:2593
Address: XXX.XXX.XXX.XXX:2593 // Actual IP withheld
Warning 1 bad spawns detected, logged" 'badspawn.log'
Cleanup: Detected 160 inaccessable items, removing..
Client; XXX.XXX.XXX.XXX: Connected. [1 Online]
Login: XXX.XXX.XXX.XXX: Valid credentials for 'playername'
Client: XXX.XXX.XXX.XXX: Disconnected [0 Online]


This happens imediately, so I need help

Thanks
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Old 07-20-2005, 09:27 PM   #2 (permalink)
 
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Default

I can have them connect with a fresh server (ie. an unedited version of RunUO) so I do not have a port fowarding issue, My NAT is cool, but they cannot not connect to the saved shard.
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