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Old 09-27-2005, 07:02 PM   #1 (permalink)
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Default Editing skill cap total?

Ok I'm trying to edit the amout of the total skill amout alllowed. Defult I think is 700 I want to change it to 1200. I figured out how to edit the part for Str, Dex and intl. Now I just need help editing the skill cap. Anyone know?

Also I keep getting disconnected from my shard. I updated to the latest patch an I still get disconnected any ideas?
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Old 09-27-2005, 07:23 PM   #2 (permalink)
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Change the line in character creation that's like... m.Skills.Cap = ####;

(at least I think that's what it is...maybe not m...)

Second, nope, no idea.
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Old 09-27-2005, 08:25 PM   #3 (permalink)
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or you could try, on the CharacterCreation.cs file and do Ctrl and g and put in 609.
you should see

Code:
newChar.Player = true;
add this line under newChar.Hunger = 20;
--------------------------------------------
Code:
newChar.SkillsCap = 12000;
--------------------------------------------
then Save the file. and go into game and do [global set skillscap 12000
that will set all chars you have ingame to that skill cap.

i dont take any credit in this i had help. thanks all the best
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Old 09-27-2005, 09:10 PM   #4 (permalink)
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...might want to try ctrl-f


wait, wtf am I talking about O_o...
/me is sleepy...
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Old 09-27-2005, 09:56 PM   #5 (permalink)
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Ctrl & F - is find like 'the cat' - and Ctrl & G is the line number. its ok. theres some things im not good at but things im sure i no. please no im not pulling rank as i dont have one. im still and i guess will always be a Newbe. i understand that your sleepy. lol
there are days when im on this fourm till 5am or sometimes 8 or 9am time in the UK. lol
so its all good. and all the best, to the men that run RAUNuo ITS THE BEST.
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Old 09-28-2005, 02:14 AM   #6 (permalink)
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yup it worked you just can't see the skill cap though owell lol
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Old 09-28-2005, 05:07 PM   #7 (permalink)
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how do you mean by you cant see the skillcap.
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Old 09-28-2005, 06:17 PM   #8 (permalink)
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I mean just that, it allways showed up the cap on show real. I have to type [props to see the cap now to make sure its correct.
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Old 09-28-2005, 11:24 PM   #9 (permalink)
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oh ok, im sorry. i cant help. maybe someone else can help. as i would like to no as well.
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Old 09-29-2005, 12:33 AM   #10 (permalink)
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Quote:
Originally Posted by Marine_3038
I mean just that, it allways showed up the cap on show real. I have to type [props to see the cap now to make sure its correct.

This is how it works, depending if you have disabled AOS or not, if you have edited the right thing then its correct.
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Old 09-29-2005, 02:47 AM   #11 (permalink)
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Hi there i have done it like this.

Code:
private static void EventSink_CharacterCreated( CharacterCreatedEventArgs args )
		{
			if ( !VerifyProfession( args.Profession ) )
				args.Profession = 0;

			Mobile newChar = CreateMobile( args.Account as Account );

			if ( newChar == null )
			{
				Console.WriteLine( "Login: {0}: Character creation failed, account full", args.State );
				return;
			}

			args.Mobile = newChar;
			m_Mobile = newChar;

			newChar.Player = true;
			newChar.AccessLevel = ((Account)args.Account).AccessLevel;
			newChar.Female = args.Female;
			newChar.Body = newChar.Female ? 0x191 : 0x190;
			newChar.Hue = Utility.ClipSkinHue( args.Hue & 0x3FFF ) | 0x8000;
			newChar.Hunger = 20;
                        newChar.SkillsCap = 10000;
                    
			bool young = false;

			if ( newChar is PlayerMobile )
			{
				PlayerMobile pm = (PlayerMobile) newChar;

				pm.Profession = args.Profession;

				if ( pm.AccessLevel == AccessLevel.Player && ((Account)pm.Account).Young )
					young = pm.Young = true;
			}
i no how the rest. but i have alway wanted to ask if theres a way i can find out in game. if its right
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Old 09-29-2005, 02:51 AM   #12 (permalink)
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What you have is right.

I explained why it behaves that way ingame...
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Old 09-29-2005, 03:08 AM   #13 (permalink)
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oh ok, but i dont no if i disabled AOS or not, lol
so i guess if i props myself it will say skillcap in there, then.
thanks
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Old 09-29-2005, 03:35 AM   #14 (permalink)
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Quote:
Originally Posted by WonderlandADnc
oh ok, but i dont no if i disabled AOS or not, lol
so i guess if i props myself it will say skillcap in there, then.
thanks
You don't know if you disabled AOS or not, how can that be?

Did you edit AOS.cs and SE.cs, what are the values for the static bools within those scripts, how can you run a shard if you cannot even answer a question like that?
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Old 09-29-2005, 03:42 AM   #15 (permalink)
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i didnt no u have to edit it. im a new shard runner.
in my aos.cs it says

Code:
}

		private static bool m_ArmorIgnore;

		public static bool ArmorIgnore
		{
			get{ return m_ArmorIgnore; }
			set{ m_ArmorIgnore = value; }
		}
and se.cs it says

Code:
public class SE
	{
		public const bool Enabled = true;

		public static void Configure()
		{
			Core.SE = Enabled;
		}
thanks again.
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Old 09-29-2005, 03:58 AM   #16 (permalink)
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You posted different code segments, nevermind...
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Old 09-29-2005, 02:35 PM   #17 (permalink)
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oh sorry. my bag, i fort you ment that part. of the aos and se. lol
sorry.
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