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Old 01-20-2006, 08:51 PM   #1 (permalink)
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Default casting recall and gate

what im trying to do is , ive already made it where reds can go anywhere, but i need to find where i go to enable them to cast recall and gate from both facets
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Old 01-20-2006, 08:56 PM   #2 (permalink)
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Quote:
Originally Posted by MatrixMan
what im trying to do is , ive already made it where reds can go anywhere, but i need to find where i go to enable them to cast recall and gate from both facets
SpellHelper.cs
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Old 01-20-2006, 09:11 PM   #3 (permalink)
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Stuff to try & know when requesting help (Common Problem Solutions).

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Old 01-20-2006, 09:28 PM   #4 (permalink)
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Default More info

this is what i had done before that first post
Quote:
private static bool[,] m_Rules = new bool[,]
{
/*T2A(Fel) Ilshenar Wind(Tram), Wind(Fel), Dungeons(Fel), Solen(Tram), Solen(Fel), CrystalCave(Malas), Gauntlet(Malas), Gauntlet(Ferry), Stronghold */
/* Recall From */ { true, true, true, true, true, true, true, true, false, false, true },
/* Recall To */ { true, true, true, true, true, true, true, true, false, false, true },
/* Gate From */ { true, true, true, true, true, true, true, true, false, false, true },
/* Gate To */ { true, true, true, true, true, true, true, true, false, false, true },
/* Mark In */ { true, true, true, true, true, true, true, true, false, false, true },
/* Tele From */ { true, true, true, true, true, true, true, true, true, true, true },
/* Tele To */ { true, true, true, true, true, true, true, true, true, false, true },
};
now i can recalla nd gate from anywhere but the guanlet but reds still cant recall and gate in tram nor to tram

Last edited by MatrixMan; 01-22-2006 at 08:39 AM.
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