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Old 03-10-2006, 05:06 PM   #1 (permalink)
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Unhappy Server crashed

Server started to crash when house or boat is placed. I've tried to download and start unmodified server, server crashes too.

Server Crash Report
===================

RunUO Version 1.0.0, Build 36918
Operating System: Microsoft Windows NT 5.1.2600.0
.NET Framework: 1.1.4322.2032
Time: 10.3.2006 21:59:46
Mobiles: 2351
Items: 87801
Clients:
- Count: 1
+ **: (account = **) (mobile = 0x92F 'qwe')

Exception:
System.TypeInitializationException: The type initializer for "Server.MultiData" threw an exception. ---> System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadInt32()
at Server.MultiData..cctor()
--- End of inner exception stack trace ---
at Server.MultiData.GetComponents(Int32 multiID)
at Server.Items.BaseMulti.get_Components()
at Server.Multis.PreviewHouse..ctor(Int32 multiID)
at Server.Items.HousePlacementEntry.OnPlacement(Mobil e from, Point3D p)
at Server.Items.NewHousePlacementTarget.OnTarget(Mobi le from, Object o)
at Server.Targeting.Target.Invoke(Mobile from, Object targeted)
at Server.Network.PacketHandlers.TargetResponse(NetSt ate state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
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Old 03-10-2006, 05:09 PM   #2 (permalink)
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Quote:
Originally Posted by aldrac
Server started to crash when house or boat is placed. I've tried to download and start unmodified server, server crashes too.

Server Crash Report
===================

RunUO Version 1.0.0, Build 36918
Operating System: Microsoft Windows NT 5.1.2600.0
.NET Framework: 1.1.4322.2032
Time: 10.3.2006 21:59:46
Mobiles: 2351
Items: 87801
Clients:
- Count: 1
+ **: (account = **) (mobile = 0x92F 'qwe')

Exception:
System.TypeInitializationException: The type initializer for "Server.MultiData" threw an exception. ---> System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadInt32()
at Server.MultiData..cctor()
--- End of inner exception stack trace ---
at Server.MultiData.GetComponents(Int32 multiID)
at Server.Items.BaseMulti.get_Components()
at Server.Multis.PreviewHouse..ctor(Int32 multiID)
at Server.Items.HousePlacementEntry.OnPlacement(Mobil e from, Point3D p)
at Server.Items.NewHousePlacementTarget.OnTarget(Mobi le from, Object o)
at Server.Targeting.Target.Invoke(Mobile from, Object targeted)
at Server.Network.PacketHandlers.TargetResponse(NetSt ate state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)

if you tried and where able to repeat this error with an UnModified copy of runuo, then its probably bad mul or clientfiles.
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Old 03-10-2006, 06:27 PM   #3 (permalink)
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Yes, i think it's problem with client file. I've got ML client, how can i check/fix it?
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Old 03-10-2006, 06:37 PM   #4 (permalink)
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Quote:
Originally Posted by aldrac
Yes, i think it's problem with client file. I've got ML client, how can i check/fix it?
only way to check is to... reinstall the client and if it doesnt repeat then it was client files.
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Old 03-12-2006, 03:03 PM   #5 (permalink)
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I've reinstalled client, it works well. Thank you
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