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Old 04-16-2006, 02:15 PM   #1 (permalink)
 
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Default 1 server 2 shards help plz

I have my own server on UOG. I have added another shard to the listing. With the Serverlist2.2 . The new shard that I have added I have autoaccount anabled and everything but people cannnot log on the shard unless I make the account for them... I'm not really sure how to fix this so, any help would be highly appreciated. Thanks!
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Old 04-16-2006, 03:06 PM   #2 (permalink)
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Question, how did you go about adding the second shard?? We tried, and we just ended up with two links to the same shard. Thanx
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Old 04-16-2006, 03:47 PM   #3 (permalink)
 
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Code:
// ==================================================================================
		// YOUR SERVERS NAME
		// ==================================================================================
		public const string ServerName = "Chronic UOR"; //Home Server's Name
                                //Server A
		public const string ServerNameA = "Chronic Pwnage"; //Server A's Name
                                //Server B
		public const string ServerNameB = "Server 3"; //Server B's Name*/
                                /*//Server C
		public const string ServerNameC = "Server 4"; //Server C's Name*/
		// ==================================================================================
		// YOUR INTERNET IP OR DNS NAME
		// Here you can select to autodetect your internet ip, or manualy specify
		// Examples:
		// public static string Address = "12.34.56.78";
		// public static string Address = "shard.host.com";
		// ==================================================================================
		public const bool InternetIPAutodetect = false;
		public const int MinutesBetweenIPAutodetect = 1440;
		public static string Address = null;  //Home Server's IP
                                //Server A
		public static string AddressA = null;  //Server A's IP
		public const int PortA = 2593;  //Server A's Port
                                /*//Server B
		public static string AddressB = null; //Server B's IP
		public const int PortB = 2592;  //Server B's Port*/
                                /*//Server C
		public static string AddressB = null; //Server C's IP
		public const int PortB = 2594;  //Server C's Port*/
thats what I have on my second shard and on my first one its like this also but with Chronic Pwnage for the home server and Chronic UOR for the A server.
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Old 04-16-2006, 04:01 PM   #4 (permalink)
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That code won't work without the rest of the script.
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Old 04-16-2006, 04:05 PM   #5 (permalink)
 
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The script is the ServerList2.2 I was just giving him an example of mine. I got my both of my shards to show up on the list but to join the UOR version I have to make the person an account instead of it doing it automatically. I have auto account enabled so, I dunno what im doing wrong Im not even sure if its something I could be missing on the ServerList script.
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