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Old 08-03-2006, 07:32 PM   #1 (permalink)
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Default Removing factions?

I'm setting up a server and while it will be open PVP (felucca facet only) I really dislike factions and uh, want them gone. Is there any easy way like a command to do that, or do I have to hack up the faction scripts to remove the various regions, and delete the faction stones and the like manually?
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Old 08-27-2006, 11:57 AM   #2 (permalink)
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I want to know how to disable factions too. I cannot seem to find a enable = true thingy.

Any help please?
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Old 08-27-2006, 02:39 PM   #3 (permalink)
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RunUO's Faction System does not exist in-game by default unless you use the "[generatefactions" command. They will still be in scripts, but nothing faction-related will be in the world. Simply not using the command is the easiest way. Without Sign-Up stones, faction stones, town sigils or monoliths, factions are basically non-existant. To remove them, you can always do "[factionreset" (to kick everyone from factions), then "[global delete where BaseSystemController", "[global delete where BaseFactionTrap", "[global delete where BaseFactionTrapDeed", "[global delete where BaseFactionGuard", "[global delete where BaseFactionVendor", "[global delete where FactionWarHorse", "[global delete where Silver" (to delete all faction related things from the world.

Last edited by autumntwilight; 08-27-2006 at 02:51 PM.
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Old 08-27-2006, 03:03 PM   #4 (permalink)
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Thanks man!

I will do all those things now and report back

Edit: apart from the fact that [factionreset crashed the server, the [global delete where BaseSystemController did the trick for me. All those pesky Faction Stones are gone , good ! Again Thanks !

Edit2: It seemed a [global delete where sigil is need aswell !
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