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Old 10-19-2006, 01:26 AM   #1 (permalink)
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Default Compiling RunUO 1 directly from source.

Initially I manually added all CS files with their appropriate subfolders and files to a VS 2005 project file, I obtained 65 errors after this which were mostly for unknown type declarations (Socket, IPAddress, Xml, Net were the main 4) and after browsing through the Forum I found Eggman's Project Tool which I ran inside the RunUO 1 Source folder and converted to a VS 2003 project file and then used 2005 to convert to the new format. Trying to build that one I received 40 errors that all led to missing CS files because somehow in that program (no, I haven't viewed the source) it is looking for files on the root directory instead of the subfolder with all the files. example
Error 34 Source file 'E:\Effects.cs' could not be opened ('The system cannot find the file specified. ') Server

If anyone knows how to correct this problem or give some general words of wisdom it would be appreciated, thanks.
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Old 10-19-2006, 05:16 AM   #2 (permalink)
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You must change some project properties...

take a peek here
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select (emuName + ' ' + 'is the best') as mySig from emulators where emuName = 'RunUO'
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Old 10-19-2006, 04:53 PM   #3 (permalink)
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Alright, the problem although not stated on that *.DOC file seemed to be missing references which I guess I just don't understand enough about C# but I guess there are differences between using <string> and include <string> with C where references still need to be added even if stated...

So I was able to compile the exe after that and now after adding the Scripts folder and the server attempts to compile the *.cs files it spams me with errors like:
The type or namespace or namespace name 'X' etc...

Is this also because of missing references during the build?
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