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Old 10-23-2006, 08:08 PM   #1 (permalink)
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Default char creation crash

Server Crash Report
===================

RunUO Version 2.0, Build 2357.32527
Operating System: Microsoft Windows NT 5.0.2195 Service Pack 4
.NET Framework: 2.0.50727.42
Time: 10/23/2006 5:00:54 PM
Mobiles: 1
Items: 2
Clients:
- Count: 1
+ 127.0.0.1: (account = ********)

Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.Misc.CharacterCreation.EventSink_CharacterC reated(CharacterCreatedEventArgs args)
at Server.EventSink.InvokeCharacterCreated(CharacterC reatedEventArgs e)
at Server.Network.PacketHandlers.CreateCharacter(NetS tate state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
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Old 10-23-2006, 08:10 PM   #2 (permalink)
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Run it in debug mode and you will get a more specific error message. I also think you will need to post your charactercreation.cs file.
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Old 10-23-2006, 10:14 PM   #3 (permalink)
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i havent edited the charactercreation.cs yet and i dont know how to run in debug mode
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Old 10-24-2006, 06:56 AM   #4 (permalink)
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Quote:
Originally Posted by Malaperth
Run it in debug mode and you will get a more specific error message. I also think you will need to post your charactercreation.cs file.
I don't think it's part of the charactercreation script, it only have the character created event sink (most likely some script he just added).
In order to run in debug mode please visit the faqs and the stickies, there is an explanation on how to do it in both.
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