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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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#1 (permalink) | |
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Forum Newbie
Join Date: Jan 2004
Posts: 21
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I know this is a total newb question, but what is the difference? I just got the SVN (build 2599.30821). I am guessing that it is fixes in the core?.?.
Will this happen to fix the townhouse issue I had?Quote:
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#2 (permalink) |
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Forum Master
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not sure on the townhouse issue - but i am using svn 147 and townhouses with no problem
but it is not just the core files that have been updated - many others have been also - basicaly need to use winmerge to find all the changes and to put yours in (or if you do not have any custom scripts yet - or no modified distro ones - then just use the svn's distro files) but it does fix a lot of bugs - like the obeycap probelm for jewelry not working right, etc i suggest everybody should use the svn - maybe not keep updating with each new release (that would be a pain) but when you have noticed a problem and they have it fixed or what ever - so far i have no problems with 147 - and they are up a lot highernow
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http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#3 (permalink) |
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Forum Newbie
Join Date: Jan 2004
Posts: 21
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Thank you! I am working on compiling all my custom scripts. I see there are a few changes in scripts. Hopefully this will work for townhouses, should since you are able to use them. One thing I did find is Daat99's OreInfo is call ResourceInfo...took me a while to find that one (with the help of File Locater Pro). SVN 159 seems to compile alot faster too.
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#4 (permalink) |
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Forum Master
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oreinfo or resourceinfo - either name can be used - it is really the same file - just a name change (the scripts do not care what you name them as long as it is with legal characters - so can rename them all myscripts1234, etc does not matter - just makes them harder to locate
)good luck with it all - it can be fun updating them all from 1.0 to 2.0
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#5 (permalink) |
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Forum Newbie
Join Date: Jan 2004
Posts: 21
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I get a insta crash when I log in with SVN 159 I this crash report.
Server Crash Report =================== RunUO Version 2.0, Build 2605.34371 Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2 .NET Framework: 2.0.50727.42 Time: 2/19/2007 4:13:29 AM Mobiles: 29551 Items: 221808 Exception: System.InvalidCastException: Specified cast is not valid. at Server.Spells.SpecialMove.ClearAllMoves(Mobile m) in c:\RunUO 2.0\Runuo2.0\Scripts\Spells\Base\SpecialMove.cs:li ne 174 at Server.Mobiles.PlayerMobile.ClearSpecialMovesCallb ack(Object state) in c:\RunUO 2.0\Runuo2.0\Scripts\Custom\SYSTEMS\FS Animal Taming\Distros\PlayerMobile.cs:line 832 at Server.Timer.DelayStateCallTimer.OnTick() at Server.Timer.Slice() at Server.Core.Main(String[] args) Ok, I re-downloaded and did everything again. Here is my new insta crast report. I have no idea why it is crashing like this. Server Crash Report =================== RunUO Version 2.0, Build 2607.12108 <- ??? New build??? Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2 .NET Framework: 2.0.50727.42 Time: 2/20/2007 1:44:29 PM Mobiles: 29792 Items: 227514 Exception: System.InvalidCastException: Specified cast is not valid. at Server.Spells.SpecialMove.ClearAllMoves(Mobile m) in e:\RunUO159\runuo 159\Scripts\Spells\Base\SpecialMove.cs:line 174 at Server.Mobiles.PlayerMobile.ClearSpecialMovesCallb ack(Object state) in e:\RunUO159\runuo 159\Scripts\Custom\SYSTEMS\FS Animal Taming\Distros\PlayerMobile.cs:line 833 at Server.Timer.DelayStateCallTimer.OnTick() at Server.Timer.Slice() at Server.Core.Main(String[] args) Last edited by babyfoxx; 02-20-2007 at 03:05 PM. |
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