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Old 02-18-2007, 09:30 PM   #1 (permalink)
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Default Strange Bug after crash

While using runuo 2.0 I was having a crash with this mensage in the log (I already posted it before):

Exception:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at System.Net.UnsafeNclNativeMethods.OSSOCK.WSAGetOve rlappedResult(SafeCloseSocket socketHandle, IntPtr overlapped, UInt32& bytesTransferred, Boolean wait, IntPtr ignored)
at System.Net.Sockets.BaseOverlappedAsyncResult.Compl etionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
at System.Threading._IOCompletionCallback.PerformIOCo mpletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)




This was already happening, but now, when the server restarted the player houses were gone and the spawners were with a crazy "nexte spawn" delay... Even if I put the min and max delay to 3 and 5 seconds for example...
The players hue had all changed to white (like vampiric form) too...

What may may be happening?
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Old 02-19-2007, 12:44 AM   #2 (permalink)
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sounds like you do have a very serious memory problems and it wrote bad save data - migth want to try an earlier save and see what happens - may have to go back a few of them
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Old 02-19-2007, 01:11 AM   #3 (permalink)
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Thanks, it worked... But I think I will return to 1.0, its more stable...
I have 1GB of RAM memory... Isnt it enought to run 2.0?
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Old 02-19-2007, 01:18 AM   #4 (permalink)
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i have only 1 gig also - and it is enough - as long as you do not run to many other programs

(i also have a memory manager that tells me what my memory is at also - currently 270 megs free -- but i am also using an AMD cpu and not an intel - seams the 2.0 and intels do not get along as nice (until the svn fixed it up - now they play a little better)
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Old 02-19-2007, 01:25 AM   #5 (permalink)
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Strange...
I have an AMD 2.2GHZ
1GB RAM

And I receive that crash message that says something about memory... I dont believe my memory cards have a problem cause all other stuff is running ok.
Sometimes the only thing running with the runuo is msn messenger and my anti-virus (avast)... And the server still crashes...

Any ideas of a reason?
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Old 02-19-2007, 09:56 AM   #6 (permalink)
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an endless loop error - where something keeps calling itself

look at the new scripts you have added or replaced and (specialy ones dealing with combat) and make sure all calls use the same the amount of discriptors
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Old 02-19-2007, 12:48 PM   #7 (permalink)
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Delete the contents of Scripts/Output and see what happens.
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Old 02-19-2007, 01:15 PM   #8 (permalink)
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http://www.runuo.com/forums/server-s...nge-crash.html
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