Saves , landowner which the you'd serve Crass and itself reboot. as it can to solve?
this is the crash inform:
Code:
Server Crash Report
===================
RunUO Version 2.0, Build 2357.32527
Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2
.NET Framework: 2.0.50727.42
Time: 23/06/2008 1:43:26
Mobiles: 1489
Items: 28095
Clients:
- Count: 4
Exception:
System.Exception: World Save event threw an exception. Save failed! ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Knives.TownHouses.TownHouseSign.PackUpItems()
at Knives.TownHouses.TownHouseSign.ClearHouse()
at Knives.TownHouses.TownHouse.OnDelete()
at Server.Item.Delete()
at Knives.TownHouses.TownHouseSign.ValidateOwnership()
at Knives.TownHouses.General.OnSave(WorldSaveEventArgs e)
at Server.WorldSaveEventHandler.Invoke(WorldSaveEventArgs e)
at Server.EventSink.InvokeWorldSave(WorldSaveEventArgs e)
at Server.World.Save(Boolean message)
--- End of inner exception stack trace ---
at Server.World.Save(Boolean message)
at Server.World.Save()
at Server.Misc.AutoSave.Save()
at Server.Commands.CommandHandlers.Save_OnCommand(CommandEventArgs e)
at Server.Commands.CommandSystem.Handle(Mobile from, String text, MessageType type)
at Server.Mobile.DoSpeech(String text, Int32[] keywords, MessageType type, Int32 hue)
at Server.Mobiles.PlayerMobile.DoSpeech(String text, Int32[] keywords, MessageType type, Int32 hue)
at Server.Engines.PartySystem.Chat3Guild.UnicodeSpeechChat3(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
please , she decides as , in as much as mis beach itself empiezan to grow impatient. Thanks