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Old 09-07-2008, 03:08 PM   #1 (permalink)
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Default A Map Question.

Alright, so I have a custom map and I just had a quetion about some statics. I replace the normal static0.mul and staidx0.mul with new ones but it doesnt get rid of every thing such as minax base, cove bank etc. Any way to get rid of it with out going in game and wiping it?
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Old 09-07-2008, 11:40 PM   #2 (permalink)
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Any body have an answer to this? Also had another question about patching. If I have another static0.mul and staidx0.mul file so i can freeze and unfreeze, how do i send the file? Do I have to combine both statics0.mul and staidx0.muls before I send it to my players? And if so how?
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Old 09-08-2008, 12:03 PM   #3 (permalink)
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You can use the CED program to clear out junk like that from your statics. I had some stuff I couldn't even remove via a wipe for some reason until I used that.
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Old 09-08-2008, 12:31 PM   #4 (permalink)
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What version of the client are you using?
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Old 09-08-2008, 01:13 PM   #5 (permalink)
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you can just change your facet to trammel, and then edit the ruleset there.
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Old 09-08-2008, 01:52 PM   #6 (permalink)
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Quote:
Originally Posted by HellRazor View Post
What version of the client are you using?

dragonmod11

Quote:
you can just change your facet to trammel, and then edit the ruleset there.
Even in tram I have things like Haven etc.


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You can use the CED program to clear out junk like that from your statics. I had some stuff I couldn't even remove via a wipe for some reason until I used that.
Got a link for CED?
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Old 09-08-2008, 02:04 PM   #7 (permalink)
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Here it is...

UO CentrED
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Old 09-08-2008, 03:24 PM   #8 (permalink)
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[quote=Ghostwyren;775829]dragonmod11
[quote]

No, that's not what I mean.

Which version of the UO client?
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