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| Subsystems This forum is for modifications to the various subystem code of RunUO |
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#1 (permalink) |
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Lurker
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Making consumption tests looking for an host i found those "problems"..
![]() evey I/O is a save ( purple ) Ram ( yellow ) increase at every save.. ( not so much but it does ) and this is not good.. Teorically saving shouldn't leave ram consumption the same? This is also with spawning ( i'm using nerun's premium spawner ) ![]() the great increasing of ram is dued to world item spawning ( doors and decoration ) even after saving it does not decrease .. Only restarting keeps ram from 220 to 92 mega consumption.. Core problems? :P Thanks Last edited by KonssnoK; 04-29-2008 at 01:34 PM. |
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#2 (permalink) |
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Newbie
Join Date: Nov 2003
Posts: 30
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Wrong forum - Someone might want to move the thread.
However, the .NET GC will only collect when there is memory pressure. So although your application hogs more ram, it will release it once you come close to using up the other 3.5 gigs you probably have in your machine ![]() |
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#3 (permalink) | |
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Lurker
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Quote:
i got lot of gb of ram, but my server does not :P So if i put server on a 512 mega ram it will release it after saving? |
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#4 (permalink) |
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Forum Novice
Join Date: Feb 2008
Age: 27
Posts: 187
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Well I assume your running 2.0 server. Heres the thing. 1.0 uses around 192 mb on average on my server before people log in. 2.0 uses around 512 on average before log ins. the differance is this 2.0 supports new stuff and more stable. However, being more stable requires more ram. Kinda like compareing windows 98 to windows XP. I also seen your using Vista. yeah good luck to you on that POS OS. I work for the geek squad and See Vista daily. Those whom ts working for awsome. But for the other 99% of the world yeah they agree Vista is trash. I would probly go back to XP and you will see a huge differance in your hosting. Vista for one is a mem hog and 2.0 in a way is a mem hog too. However, if you use XP and 2.0 togethier the mem hogging is not that bad and your server will run alot smoothier. as far as this being a Core issue not realy. More of a Core improvement. I hope that helps
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