|
||
|
|
#62 (permalink) |
|
Join Date: Jan 2003
Posts: 134
|
I've released SpyUO 1.8.
You can find it at the usual addresses written in the first post of this thread. The new version includes a tool to generate the scripts of the books you read in game. Note that you might have to browse through all the pages of the books, depending on whether they send all their contents at once or not. I've also added the clients.cfg entries for Samurai Empire beta (client 4.0.4s). Unfortunately in that expansion the 0xD6 packet (ObjectProperties) is used for some new additional purposes. I haven't decoded the new subcommands, so I've just added a "Type" field to ObjectProperties: if its value is 1 the packet will be read as usual (as that indicates it is a standard object property list info), otherwise it won't be decoded. |
|
|
|
|
|
#63 (permalink) |
|
Join Date: Jan 2003
Posts: 134
|
Here are the Samurai Empire beta entries for client 4.0.4t:
Code:
41513382: "4.0.4t 2D" 4192C0 5 1 42FBB0 7 6 41513403: "4.0.4t 3D" 487A22 6 1 499360 2 6 So the correct entry for that client is: Code:
41478510: "4.0.4s 3D" 487272 6 1 498C00 2 6 |
|
|
|
|
|
#65 (permalink) |
|
Join Date: May 2004
Age: 26
Posts: 110
|
I know this will sound stupid, and most likely I will be flamed because of it....
Whats the purpose of SpyUO? What could it be used for? From what I gather it reads the packets being sent between yourself and the server.. What use is that? Would it possible to "Catch" the packets change it so when it gets sent back the server gets something else back? In case being would it be possible for someone to use this on my shard to catch the packet and send something else back say.... they do X with gold the packet sent to you is that you got 1k gold then the person catches and changes it and sends it back saying it was 100k instead, thus they now have 100k instead of 1k.... I told you it was stupid.. A^A |
|
|
|
|
|
#66 (permalink) |
|
UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,710
|
It views and sorts packets. It doesn't modify them, it just catches and displays them. That's it.
__________________
psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
|
|
|
|
|
#67 (permalink) | |
|
Forum Expert
Join Date: Mar 2003
Location: Canada, eh?
Age: 23
Posts: 464
|
Quote:
![]() Otherwise that'd be a pretty simple exploit
__________________
Tylius Dragon --==(UDIC)==-- |
|
|
|
|
|
|
#68 (permalink) |
|
Lurker
Join Date: Jan 2004
Posts: 8
|
Hey there,
Great program, was just wondering about encrypted/decrypted clients. Does it only work for decrypted clients? I saw a post much earlier in this thread saying it worked for both versions, however I have had no such luck Also, if as I suspect, it only works for decrypted clients, is there anything which can read the encrypted packets (or an algorithm I can work with)?Thanks! |
|
|
|
|
|
#69 (permalink) | |
|
UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,710
|
Quote:
__________________
psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
|
|
|
|
|
|
#71 (permalink) |
|
Join Date: Jan 2003
Posts: 134
|
I've released SpyUO 1.9:
- Added support for tooltips and imageTiledButtons in the gump parser (added in RunUO 1.0.1). - Updated the book code generator to the new optimized system that will be introduced in RunUO 1.0.1. - Added an option to save and load SpyUO logs in a binary format. This format will require much less space than the other ones, and for this reason it will always save every packet ignoring the filter settings (of course you'll be able to apply the filter after you load the file). The only two packets that will never be saved are packets 0x80 (account login) and 0x91 (game login), for security reasons as they contain the account's password. - Some other minor changes and improvements. You can fin the new version of SpyUO and the source code here: http://phenos.runuo.com/spyuo.htm |
|
|
|
|
|
#74 (permalink) | |
|
Account Terminated
|
Quote:
RunUO.com was moved in the last 24 hours, check back in at least 48 hours. |
|
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|