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Third Party Program Support Misc support forum and advertisment forum for all RunUO related third party Utilities.

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Old 01-19-2004, 04:58 AM   #1 (permalink)
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Default UO Architect 2.1 New Features!!

Check out the following link for pictures and descriptions of the new features that UO Architect 2.1 will have. Anyone at all interested in creating custom towns, etc. should give this tool a try.

http://www.orbsydia.com/forum/showth...p;threadid=413
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Old 01-20-2004, 04:25 AM   #2 (permalink)
 
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Simply amazing what this team is creating.
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Old 01-21-2004, 05:09 AM   #3 (permalink)
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UO Architect v2.1 Beta 2 when released will be one of our biggest released both public and private for our tool. We are hoping to get it out by the end of the month.

Xandors been working really hard on it, as time permits, and we got more non wish list stuff added to the tool lastnight

We can now extract full mults including wierd map stuff like Haven!!!

Example in gallery
http://www.orbsydia.com/gallery/showphoto.php?photo=39
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Old 01-21-2004, 12:00 PM   #4 (permalink)
 
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You two never sleep do you?
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Old 01-22-2004, 04:51 AM   #5 (permalink)
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Quote:
Originally Posted by Arya
You two never sleep do you?
Not much, that's for sure.
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Old 01-22-2004, 04:54 AM   #6 (permalink)
 
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Exactly what I need ~ cant wait!
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Old 01-22-2004, 09:00 AM   #7 (permalink)
 
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I vcan use it also off-line without RUN-uo??

and.. where i can download it?
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Old 01-22-2004, 10:31 PM   #8 (permalink)
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Quote:
Originally Posted by Sleep2000
I vcan use it also off-line without RUN-uo??

and.. where i can download it?
Yes, you can use the version of Krrios House Builder that is integrated into the tool to create designs. What you can do with these designs when connected to your RunUO server is what really sets this tool apart from other building tools.

You can find the tool for download at www.orbsydia.com
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Old 01-22-2004, 10:33 PM   #9 (permalink)
 
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I'm going to get a heart attack from excitment when UOA Pro comes out! :shock: :shock:
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Old 01-23-2004, 01:02 AM   #10 (permalink)
 
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THe main problem I have is that I cant make fucking roofs corrrectly. When i make a roof.. then I try to use those little tiny wall peices ot fill in the gap between the roof and the wall.. THEY ALWAYS STICK OUT..
GRR!!!

Can this program extract the house even though its part of the world, so I can analyze it, and learn how to make a proper building?
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Old 01-23-2004, 02:10 AM   #11 (permalink)
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Your going to die when you see what our new house editor looks like, also we have a Roof editor in the works, for version 2.2 Beta 3 :P We are getting ready to release Beta 2 v2.1 of UOAR.

Now for UOAR PRO v1.0 Alpha, is going to stop a few peoples hearts and will be compatible with any emu with the nature of how that system is setup.

Aka File formats and well lack of no longer needing a emu or uo client to edit maps or buildings or other :P

UOAR 2.1 is getting a LOT of love, and no we don't get much sleep, I working full time as a NEW media engineer & IT Consultant off-line etc, while keeping orbsydia.com together :P so not much sleep, Xandor is pulling full time with his work, and making time to make well insaine updates and new tech for UOAR, same with DKnight for full time work, and Spending time working on UO Areas Spawner and UO Landscaper :P We have a lot on our plates, but I think we are doing pretty good so far for the amount of work online and offline we all have :P
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Old 01-23-2004, 05:45 PM   #12 (permalink)
 
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I want an Alpha copy of UOA Pro
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Old 01-24-2004, 05:11 AM   #13 (permalink)
 
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Dont we all, dont we all..
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Old 01-24-2004, 11:41 AM   #14 (permalink)
 
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It should be a public alpha!
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Old 01-25-2004, 01:32 PM   #15 (permalink)
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January has been a busy month for most of the orb core team, off line I've had solid work so haven't had much time to code, the same goes for Xandor, and DKnight..

Like everything we release we want to make sure that the beta is a bust friend as we can, or major issues with our tools. Xandor is pretty good at finding stuff and squashing it.

UOAR Pro, has a lot of work before it's new teaser update as for UOAR v2.1d+ Beta 2, we are getting closer to a release.. it's added some very cool features to our tool, that makes it 10x more powerful than UOAR 2.0 Beta 1 :P

More info I hope in the next few days.

as always check out site for updates
http://www.orbsydia.com
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Old 01-25-2004, 05:19 PM   #16 (permalink)
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Keep up the good work! I think we are all grateful for such an amazing tool.
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Old 01-28-2004, 12:20 AM   #17 (permalink)
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UO Architect version 2.1 Beta 2
might be out today or tomorrow, just a few minor bugs to work out then we'll release our next beta update. It's getting pretty stable for all the new stuff we've added for our next release. This version is very powerful and has lots of new stuff.

UO Architect version 2.2 Beta 3
The editor is getting a totally new look and will no longer be based on krrios house builder in UOAR beta 3 version 2.2. and will knock your socks, your clothing, and any hair you might have on your body off with what's planned for that release. With a big focus on a new and powerful editor.

UO Architect Professional - Update
We have been working on a even newer update for the rendering engine, Xandor has added some stuff that will make osi level editors pale, not that we've seen them but we know it's something beyond cool :P More info about that later

http://www.orbsydia.com/
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Old 01-28-2004, 04:29 PM   #18 (permalink)
 
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Maybe OSI just uses photoshop type map making :shock:
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