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| Third Party Program Support Misc support forum and advertisment forum for all RunUO related third party Utilities. |
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#1 (permalink) |
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Forum Novice
Join Date: Jan 2005
Location: in my own world
Age: 36
Posts: 211
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I have rewriten my code generator. It now writes Armor, Weapons and jewelry. It is more compact than the previous versions.
You can get it at my site here Link All support will be handled on my site. Last edited by Zotos; 07-01-2006 at 04:54 PM. |
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#7 (permalink) |
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Forum Expert
Join Date: Mar 2005
Location: York, UK
Age: 28
Posts: 708
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The code Generator has too much errors to be really useful.
Some small ones: Some armor parts are not included, they are just missing entirely. Armor can not be assigned resistance bonuses, which are the basis of an armor piece Many attributes have to be added later manually because they are not available. Life Leach should be spelled Life Leech, this gives an compiling error. I tried using it but ended up doing all 24 items I was making manually after all, this was quicker even. I like the idea of this code generator, but you should at least add the basic required things before releasing it ![]() Let us know when this thing get's updated and is fully functional, I am sure it would be of great use to many people then. |
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#9 (permalink) | |
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Join Date: Jan 2004
Posts: 7
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Quote:
A word of advice to ya... Great Post... but perhaps you should correct your grammer before you submit it! ~Grevan~ |
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#10 (permalink) | |
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Forum Expert
Join Date: Mar 2005
Location: York, UK
Age: 28
Posts: 708
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Quote:
Thanks for the advice on "grammer" as you put it, but last time I checked it was grammar. I aint a native English speaker and I don't see the need to spellcheck every single post I make. |
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#11 (permalink) |
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well im not sure of this but i think ZotoS will release a newer version of the code generator sure it has TWO BUGS and missing an feature which will be adding resist bonus...but still its a great system and really helps out. But other than that the system is great =/ Maybe in the next release he will add those feature in about the bonus stuff and fix the bugs...rather than flame his generator why not give props by making something to help everyone...and to my knowledge this havent being done or posted in here by anyone....i just did a search and nothing came up....
Thanks ZotoS keep up the good job...=] but fix the bugs *lol* |
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#12 (permalink) | |
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Forum Expert
Join Date: Sep 2002
Location: Houston, Texas
Age: 22
Posts: 3,933
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#13 (permalink) | |
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Forum Expert
Join Date: Mar 2005
Location: York, UK
Age: 28
Posts: 708
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Quote:
To the rest: I also wasn't FLAMING this script, I said it's very useful. When I say I believe it misses some key elements, it doesn't mean I say it's not an excellent program. It's called constructive criticism. If I would have flamed I wouldn't have made suggestions to improve the program. Anyways can we please get back to the actual program rather then creating this thread into some form of ever lasting arguement? Thanks. ![]() |
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#14 (permalink) |
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Forum Novice
Join Date: Jan 2005
Location: in my own world
Age: 36
Posts: 211
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I am currently working on an update. I know there are a few issues with the generator but I would have never known that they existed if I would not have released it. So keep in mind that I released it to catch all the things I did not.
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#15 (permalink) |
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Join Date: Oct 2002
Age: 23
Posts: 4,689
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I think programs like these invite newbies to use software like RunUO without knowledge of the workings of programming or its components. That combined with laziness is in of itself bad for the community.
Then again I think RunUO should have been a community soley for the knowledgable, so I dunno. |
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#16 (permalink) | |
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Forum Novice
Join Date: Jan 2005
Location: in my own world
Age: 36
Posts: 211
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Quote:
but with all that aside, I think it could be used to teach some basics to the new guys/gals they simply enter somethings they want to add and the will find out how to code it. Another is to mass code items that can be done by shard owners but dont have all the time to write the code. So in that I feel that it is a good program and will keep developing it farther. You also have the option to use it or to not use it. |
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#17 (permalink) | ||
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Forum Expert
Join Date: Sep 2002
Location: Houston, Texas
Age: 22
Posts: 3,933
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Quote:
Quote:
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#18 (permalink) | |
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Join Date: Apr 2005
Age: 23
Posts: 46
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Quote:
Thanks Bleach. |
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#19 (permalink) | |
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Forum Novice
Join Date: Jan 2005
Location: in my own world
Age: 36
Posts: 211
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Quote:
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#20 (permalink) | |
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Forum Expert
Join Date: Sep 2002
Location: Houston, Texas
Age: 22
Posts: 3,933
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Quote:
MSS/MRUOS was a suite of applications and scripts that was designed to expidite the process in which a user can create unique spawn data. It is a program for unique data generation. Data generation. It's like using Excel to analyze data or to generate graphs. Code generation has much steeper ramifications. Having code generated for you allows you to skip learning the fundamentals of programming. Without these, modifying distro scripts becomes extremely difficult, and will most likely end up on this site in the Script Support forum. I've seen things as simple as casting errors, missing brackets, and null exceptions because people don't know how to program. Your program is adding to that. I'm not telling you you can't write your program. But please understand the ramifications and consider them fully before doing so. |
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