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| Third Party Program Support Misc support forum and advertisment forum for all RunUO related third party Utilities. |
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#1 (permalink) |
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Join Date: Jul 2005
Age: 24
Posts: 6
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can anyone tell me how to add new animations? iv been working on wings and iv managed to add the wings to the gump and all that and im working on the still animations of the wings itself i have almost fineshed a set of wings to be used as an animation for the char ingame and all i need is to know how to add them as an animation.
any help wold be great |
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#2 (permalink) |
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Forum Expert
Join Date: Feb 2004
Age: 27
Posts: 2,047
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You would need to use MulPatcher or another MUL editor, and upload all the animations to one of the animations files, link it to what the wings will look like in the paperdoll, and link it to artwork for what they will look like on the ground or in your backpack. You'll need a LOT of animations though. I think there's something like 150 of them.
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#7 (permalink) |
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UO Hobbyist
Join Date: Jul 2004
Age: 32
Posts: 179
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Check out this thread over at Orb: http://www.orbsydia.com/forum/showthread.php?t=2486 and also some of the other threads in this forum. There have been a lot of discussions going back and forth about custom animations over there; I'm sure someone can help you.
![]() I'd certainly love to get a working set of wings! What kind of wings are they? -Janice aka kirax2 |
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#8 (permalink) |
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Forum Novice
Join Date: Apr 2003
Age: 32
Posts: 248
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![]() ![]() ![]() ![]() ![]() Here is some new animations examples: http://uo-forever.webz.cz/eng/index.htm And look an example in "Cavalry shield" section. ![]() |
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#9 (permalink) |
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Join Date: Jul 2005
Age: 20
Posts: 59
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those are examples of TEXTURE designs, not animation... get the story right bro... unless i missed somethin...
Heres an example of animation Man Kicks dog... That would be new b/c we dont have a kicking thing on uo Heres an example of texture Chaos shield.... Order shield... X shield that looks like an x... textures are anything that just sits there and exists... animations are those things that exist just moving... Movement = animation!!! sorry if i come off as an ass i dont mean it |
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#11 (permalink) |
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UO Hobbyist
Join Date: Jul 2004
Age: 32
Posts: 179
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Kyle, did you actually look at his site? UO Forever has some of the *best* custom animations around anywhere.
I just implemented all six of his new shields the other day and it almost brought tears to my eyes, they were so pretty. A couple of them are distributed as "skins" that replace a currently existing animation with another, but that's easy enough to change if you want to eat your cake and have it to. For god's sake don't discourage people that are actually putting out good custom animation! It is a tedious project to make brand-new animations, especially for equipable items. UO Forever's project is special, because it includes not only the gumps and the art, but the animations for new items as well. Plenty of people release new gumps, but very few actually take the time and work to create new animations for them. Textures, incidentally, have NOTHING to do with the types of things displayed above. Textures have to do with the map. Go to the link I posted earlier in this thread if you'd like more info on the subject. It sounds like you could use a little more research on file types, so you might want to check it out. -Janice aka kirax2 |
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#12 (permalink) |
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Join Date: Mar 2004
Posts: 28
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i know that i am going to sound stupid, and all but if i don't ask i may never know. what is a patch? how do i do it? will some one give me a basic run down with some detail on my questions? I have never made a patch for my self let alone my players.
Thank You |
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#14 (permalink) | |
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Join Date: Oct 2005
Posts: 11
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