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Old 07-26-2006, 05:24 PM   #1 (permalink)
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Default UO Architect RunUO 2.0 Fix

Turns out the UOAR runuo scripts just needed a few modifications to be compatible with changes made to the script engine in 2.0. Here is the updated UOAR server scripts that work for 2.0. This version will not work with the old 1.0 version of RunUO.

Unzip to to your RunUO install folder and overwrite the existing files to install this update.

Note: There weren't any changes required for the actual uoar client tool so keep using the version you have installed.
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File Type: zip UOAR Server for RunUO 2.0.zip (22.8 KB, 718 views)

Last edited by Xandor; 07-26-2006 at 05:34 PM.
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Old 08-31-2006, 04:53 AM   #2 (permalink)
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You have no idea how helpful this is....

thank you
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Old 08-31-2006, 08:17 AM   #3 (permalink)
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Hmm this is any special version or original from Orbsydia ?
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Old 08-31-2006, 09:40 AM   #4 (permalink)
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I have no idea what this is? It would be nice if people would put a discription, so new people like my self know what this files are...
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Old 08-31-2006, 11:22 AM   #5 (permalink)
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UOAR is a tool to create building and some statics in UO. For more info, visit www.orbsydia.ca

This is an upgrade for RunUO 2.0
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Old 08-31-2006, 03:52 PM   #6 (permalink)
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Yes. This si original from orbsydia, but on orbsydia does not working download now.
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Old 09-01-2006, 03:51 AM   #7 (permalink)
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if you try to use the orb server with 2.0 from their old dowload, it wouldn't compile...

this is a fix for the orbserver
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Old 09-01-2006, 05:51 AM   #8 (permalink)
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Quote:
Originally Posted by Pyro-Tech
if you try to use the orb server with 2.0 from their old dowload, it wouldn't compile...

this is a fix for the orbserver
Yes but on orbsydia is new version updated for RunUO 2.0 (download unavailable) same as this file. I thought this file is another modification for RunUO 2.0.
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Old 09-11-2006, 01:39 AM   #9 (permalink)
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I downloaded this but i cant figure out how to even start the program. Is there something else i need to download?
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Old 09-16-2006, 01:52 PM   #10 (permalink)
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see below, accidental multipost

Last edited by kellsar; 09-16-2006 at 02:16 PM.
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Old 09-16-2006, 02:16 PM   #11 (permalink)
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ok, when you setup the the server correctly, go into the client folder of uoar

you should get a popup

in the tree that you see when it opens up, are custom buildings that they have added for you to see or use.
there is a drop down box at top called connect, click it.
login manager window should pop up.
click add
now, name, can be anything. ip address, if on same pc is 127.0.0.1 (loopback address)
port: 2594
username: this is the account name field.
SO, if i were to fill it out:
Code:
Name: Kellsar
IP Address: 127.0.0.1
Port: 2594
User Name: kellsar
hit save with YOUR settings
now, select the name you just created. at the bottom, a password field will have been enabled, type in your password (and, if you wish, save pwd [password])
now, tap connect!
at this point, you may want to open a client
ok, now just play around and lean the fun way, or goto their site and look for tutorials!

enjoy!
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Old 09-17-2006, 10:47 PM   #12 (permalink)
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Is there a fix for UOLandscaper? The provided file for RUNO Scripts spits out a ton of errors.
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File Type: cs UOL.cs (15.5 KB, 26 views)
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Old 09-17-2006, 11:00 PM   #13 (permalink)
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did you snag the UOlandscaper from their site? it states that it is for runuo 1 only...
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Old 09-18-2006, 10:57 AM   #14 (permalink)
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Okay. I didn't notice that. So there's no way to tweak some of the files to be useable with 2.0?

Would it work if I downloaded 1.0?

Um, it won't let me download 1.0?

Last edited by facsmth; 09-18-2006 at 11:00 AM.
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Old 10-22-2006, 04:39 PM   #15 (permalink)
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UO Landscaper is a standalone tool, it doesn't use Runuo Or other emus, its specifically designed for created custom uo map muls using photoshop and suites in the UOL Suite.

UO Architect however, has a the ablity to connect to both RunUO 1.0 and 2.0..

my site will be down for two days doing server upgrades... as of the time of this post. I will be releasing update for uoar 2.8 soon, and uol 1.3 shortly.
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Old 10-18-2007, 12:13 PM   #16 (permalink)
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So, has anyone else tried to extract the new stuff in haven? All the weird destruction. Well when you try to extract any of that stuff, you get the stuff that isn't even there. You get the old statics before they wrecked it. Anyone know why this would happen?
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Old 10-18-2007, 02:01 PM   #17 (permalink)
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Probably because the newer clients split Felucca into its own map, Map1.mul, Statics1.mul, and Staidx1.mul. UO Architect wasn't designed to know about the existance of Map1. All of that stuff used to be in patch files ("dif" files).

Rename those to "0" instead of "1" and try again.
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Old 10-18-2007, 04:23 PM   #18 (permalink)
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ok sweet, I'll check that out : )
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Old 10-20-2007, 11:10 AM   #19 (permalink)
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Ok, that worked beautifully. I changed the file names extracted what I wanted changed the files back and build the city in greenacres, so now I can extract little peieces from it when ever i want. : )
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Old 10-22-2007, 10:27 AM   #20 (permalink)
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RunUO - [www.runuo.com] Version 2.0, Build 2824.24868
Core: Running on .NET Framework Version 2.0.50727
Core: Running with arguments: -debug -haltonwarning
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...done (0 errors, 1 warnings)
Warnings:
+ Custom/Misc/UOArchitect/OrbServer.cs:
CS0618: Line 199: 'System.Runtime.Remoting.Channels.ChannelServices. Register
Channel(System.Runtime.Remoting.Channels.IChannel) ' è obsoleto: 'Use System.Runt
ime.Remoting.ChannelServices.RegisterChannel(IChan nel chnl, bool ensureSecurity)
instead.'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
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Old 05-20-2008, 06:26 AM   #21 (permalink)
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These scripts aren't working for me. If I could figure out how to copy the error messages I would post em.
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Old 05-20-2008, 07:50 AM   #22 (permalink)
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Quote:
Originally Posted by Arkad View Post
These scripts aren't working for me. If I could figure out how to copy the error messages I would post em.
If you're getting errors in RunUO server window, you can copy that error by going to your RunUO dir and opening the Crash DATE.log (where DATE is the current date) and copy that here.

If some error window pops up, you can press CTRL+C and it will be copied, then just paste it here.
I mean error windows like this, for example:
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Old 05-20-2008, 04:35 PM   #23 (permalink)
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Hey buddy, my crash logs aren't logging in the Log directory for some reason, the only log I see is this.

Quote:
##############################
Log started on 20/05/2008 03:01:08 a.m.

20/05/2008 03:09:17 a.m.: 127.0.0.1: Owner 0x22 "Arkad" ('Arkad') used command 'stuck '
20/05/2008 03:09:18 a.m.: 127.0.0.1: Owner 0x22 "Arkad" ('Arkad') used command 'stuck '
20/05/2008 03:09:27 a.m.: 127.0.0.1: Owner 0x22 "Arkad" ('Arkad') used command 'stuck '
20/05/2008 03:09:35 a.m.: 127.0.0.1: Owner 0x22 "Arkad" ('Arkad') used command 'tele '
20/05/2008 03:09:38 a.m.: 127.0.0.1: Owner 0x22 "Arkad" ('Arkad') used command 'tele '
20/05/2008 03:09:39 a.m.: 127.0.0.1: Owner 0x22 "Arkad" ('Arkad') used command 'tele '
##############################
Log started on 20/05/2008 03:22:26 a.m.

##############################
Log started on 20/05/2008 03:29:56 a.m.
But anywho I took a screenshot of the crash it's giving me when I drop the scripts in my scripts folder.
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File Type: jpg ircrash.jpg (226.2 KB, 25 views)
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