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| Third Party Program Support Misc support forum and advertisment forum for all RunUO related third party Utilities. |
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#1 (permalink) |
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Forum Novice
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After 6 Month of development, the new Iris Team released "Iris2".
Everything is coded from the scratch! Featuring a new 3D-Engine with Shader support: Ogre3D 1.4. "Iris2" supports Linux and WindowsXP (OSX in future). We use FMod as Music Engine and Lua for scripting. The whole Gamelogic is scripted in Lua for easy modifications from Shard-Development-Teams. "Iris2" also includes a 2D-Renderer and you can switch inGame from 3D to 2D and vice versa. ![]() ![]() ![]() Trailer You can download the Trailer (codec: XViD) here: http://www.iris2.de/releases/iris2_trailer.avi On YouTube: YouTube - Iris2 - Ultima Online - 3D-Client Iris2 - 3D/2D-Client for UO-Freeshards Windows : http://www.iris2.de/releases/Iris2_Setup.exe please install also : Our Updater-Tool also need VS8 redistributional package: Download details: Visual C++ 2005 Redistributable Package (x86) Linux : for Linux you must checkout the sources from SVN and build it. Revision 1001: /branches/stable_release Please send Bugs to our Bugtracker: New Ticket - Iris - Trac Homepage: Main Page - Iris There you can find Todo-List, Roadmap, Screenshots and much more Infos. b.regards Iris Team Last edited by SiENcE; 08-11-2008 at 01:39 PM. |
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#2 (permalink) |
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Forum Novice
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Nice, but client is not playable (bugs, wrong graphics, animations, ....). Official screens looks nice, but reality is other side
![]() For example (from revision 1003, default settings): ![]() ![]() ![]() ![]()
__________________
http://ultima.lonet.cz - Programs for editing MUL files. |
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#3 (permalink) |
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Master of the Internet
Join Date: Feb 2005
Location: ShatteredSosaria.com
Posts: 9,226
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You must realize that they are writing this from SCRATCH - it's a work in development.
Good job Sience, I've been keeping track of you guys' progress and I have to say that I'm very impressed Keep up the good work, let me know if I can help! |
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#4 (permalink) |
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Forum Expert
Join Date: May 2005
Location: Canada
Age: 24
Posts: 508
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I thought IRIS was dead....and to see this...brings tears to my eyes. It's a long way from done clearly...but all I can say is wow...this thing looks REALLY cool! Keep up the good work.
__________________
A sense of community is the lifeblood of RunUO. http://www.runuo.com/forums/announcements/67400-something-all-you-chew.html Satire, man's greatest weapon (Flame Wars!) The darkness is patient and in the end it always wins...but even the smallest light can overcome the blackest shadow. |
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#5 (permalink) |
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Forum Novice
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@RadstaR: Please First check out our Website or read some Infos about it!
What you call wrong GFX, I call Fallback Billboards! You can look into the Data\config.lua.dist to enable/disable thoose Billboards. We have already made oder 5000 3D-Models. I think that is very much compared to commercial 3D Games. UO has over 9000 different Art-Tiles. But we don't have any artist in our Team. If you want to help...come on and show us what you are able to do. We need skilled people.What you call Bugs, I call some minor problems . Most parts are implemented to be playable. Thoose Bugs we can easily manage. You only have to send your stacktrace.log to our bugtracker. We don't had time to check all shards and all Emulators to work with Iris2. Now it is the community, that should help us to get a better Client than OSI.We are only 4 People, who developed "Iris2" since 6 Month in our freetime. The 2D-Renderer is from VaranDar (who developed Palanthir or Mulpatcher) and is a closed Source Plugin to show that Iris2 is able to work with different Renderers. Also Iris2 looks best, if a Freeshard eleminates wrong buildings from OSI. If you go around, you see many wrong Items looking at the Z-Value. This Shard should also make 3D-Models for all Custom Art-GFX he uses. We don't have capacity to produce soo much 3D-GFX. Thats why we implemented Billboards, to show that there is unmanaged/or custom Art used (i think thats a feature not a bug .I think Iris2 is a chance to get rid of OSI/EA/Original Client. Also when I look at UO:KR and RunUO-Team isn't supporting this. If the whole Community Helps to enhance Iris2, we get a chance to be independet from Commercial. Last edited by SiENcE; 04-14-2007 at 10:45 AM. |
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#9 (permalink) |
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Forum Novice
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Sorry i don't think it's all wrong. You have my respect, but at this moment Iris is not usable for playing. I have like 2D, i have like Palanthir (i think palantir is second best client after PlayUO) and i wish one well
![]() My only one big desire is full compatible 2D client with OSI client and 3D is that bonus for me ![]()
__________________
http://ultima.lonet.cz - Programs for editing MUL files. |
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#10 (permalink) |
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Forum Novice
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If you focus the 2D-Renderer of Iris2, then you are right. But it's only a bonus for Iris2. It's added as plugin, to show, how easily you can modifiy Iris2 and maybe add a UO:KR Renderer later.
I don't know when the 2D Renderer is playable. Varan joined our Team, if i remember correct, 3 month before release. I think its good to give Iris2 users the possibility to switch the Renderer inGame. When I'm talking of Iris2 I always mean 3D. The main focus of Iris2 is and will be 3D. |
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#11 (permalink) |
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Forum Expert
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I like the look of this, nice to see people have picked up on Iris again.
I would love to help with the development, I've no experiance on Lua though, is it any good?
__________________
Use the middle mouse button on Here for forum rules, if nothing happens get firefox and try again!!! |
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#13 (permalink) |
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Forum Novice
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Correct. And thousands of other Games and Applications (even Farcry, NWN).
here is a small list: Lua: user projects Extending game possibilities with Lua The Older Gamers Paradise - 2old2play - Extending game possibilities with Lua greetz Last edited by SiENcE; 04-16-2007 at 05:53 AM. |
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#14 (permalink) |
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Forum Expert
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I've finally picked up Iris2.. and now I'm getting back into modeling :P
IMO, it's got a lot of potential.. but there's still much to be done. I'm looking forward to future releases/patches. Great job guys!
__________________
A reflection upon a pool of water does not reveal its depth. Ventrilo - VOIP chat Come chat with us.. vhaldir.sytes.net:3784 |
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#16 (permalink) |
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Forum Novice
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Iris2 made the 1st Prize during the Dusmania Hobby Game Developer Meeting in Frankfurt/Germany.
new 2008 Trailer: YouTube - Iris2 2008 - Ultima Online - 3D-Client our Development Blog: Dev Blog - Iris
__________________
http://crankgaming.blogspot.com/ | http://schattenkind.net/ | http://www.iris2.de/ | http://freedsa.schattenkind.net/
Last edited by SiENcE; 08-09-2008 at 06:50 AM. |
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#17 (permalink) |
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Forum Novice
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We released a new Iris2 stable (v2365) Download here .
What is new: -Weaponskills are now usable -Desktop save (icons, gumps positions) -new Caelum Skysystem added with Day/Night Cycle, Sun, Moon Phase and Clouds (activation in config.lua) -Lights for Lampposts, Candles aso. -dynamic Shadows, depending on the Sun position -new GUI-System is working (take-amount-dialog and lots more...) -Moongate particle-effects -corpses now visible -Chat TAB-pane -UOAM.net - Home of UO Auto-Map UOAM] maps supported (visible in compass; put maps into ''data\uoam\''; enter '/mark NAME' to store current position) -full mobile names overhead -new Models, improved walkcode, lots of more options in config.lua.dist ... I hope thats enought right now. currently we are working on something to smash UO:KR. Greets^Grüße SiENcE
__________________
http://crankgaming.blogspot.com/ | http://schattenkind.net/ | http://www.iris2.de/ | http://freedsa.schattenkind.net/
Last edited by SiENcE; 08-09-2008 at 01:24 PM. |
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#18 (permalink) |
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Forum Expert
Join Date: Dec 2005
Posts: 537
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Hey man,
I really think you guys are doing a good job. I mean building a 3d game environment is not something everyone does. However if you want players to use it you will need to improve a few things, first thing is the install, you want to make it a plug and play thing. I just downloaded it, than i find out i have to edit some file to select my uo map, can't you fetch that from my registry or something? Second i can't get it to work anyway it always tells me no models found. Second you guys got no branding, you just have a development website. You want to have a website just for players, they download your client, install and play and report any bugs and most importantly you need to show off the abilities of the client: screens movies etc. They don't want to have to scroll through all the development stuff (which i personally enjoy a lot). Last i don't know if this is still true, since i can't get my copy to work. It used to be a very laggy client unless that is fixed, it won't be attractive to the large group of player. Good luck and keep up the work! |
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#19 (permalink) | |||
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Forum Novice
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Hey,
thanx. Quote:
InstallationManual - Iris FAQ - Iris We should add this to the message. Also a link where to download. Quote:
Quote:
If you use Windows, always select direct3d. Also try to use the graphic profiles you can setup all things in the config file called data\config.lua (just loo into config.lua.dist for options). Always consult our forum and faq. Most questions are answerd already. thx and b.regards SiENcE
__________________
http://crankgaming.blogspot.com/ | http://schattenkind.net/ | http://www.iris2.de/ | http://freedsa.schattenkind.net/
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#20 (permalink) | |
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Forum Expert
Join Date: Oct 2002
Age: 45
Posts: 4,299
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Congrats on another great release. Its great to see Iris going strong!
Quote:
In the meantime, maybe you can allow Iris to install in a "2d only" mode that doesn't require the 3D files? That would at least let people who don't have the 3D client use Iris' 2D interface? |
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#21 (permalink) |
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Forum Novice
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thx.
Of couse, if we finished our 2D Renderer you can use both, ingame switching, only 3D or only 2D Mode. In 2D Mode youdon't even need the 3D Mobiles. Thats our aim.
__________________
http://crankgaming.blogspot.com/ | http://schattenkind.net/ | http://www.iris2.de/ | http://freedsa.schattenkind.net/
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