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| Third Party Program Support Misc support forum and advertisment forum for all RunUO related third party Utilities. |
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#1 (permalink) |
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Newbie
Join Date: Nov 2006
Age: 26
Posts: 10
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Hello everyone.
I'm having a problem and im not sure if there's anything that can be done regarding it. I'm trying to get Pandora's Box to use the custom hue file that we use on the shard I'm at but I can't seem to find a way to do this. I've heard that it was possible, but it was just idle chatter so it may not even be possible. Any help would be greatly appreciated. I use version 2.0.0.5 of Pandora's. |
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#2 (permalink) |
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Forum Expert
Join Date: Jan 2006
Location: Look behind you....
Age: 44
Posts: 1,226
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What I've done in the past to use a custom hue file with Pandys was to get a copy of the hue file, go into the game files (SE, ML.. whichever you're using), set the original hue file to .bac and then place the custom file in alongside it. Should allow you to use it then since pandys basically gets the hues from the game files itself.
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May you have the strength of eagles' wings, the faith and courage to fly to new heights, and the wisdom of the universe to carry you there. |
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#3 (permalink) |
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Newbie
Join Date: Nov 2006
Age: 26
Posts: 10
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Hmm it doesn't appear to be working.
I set the original hue.mul to hue.bac and added the modified hue.mul file into the ML directory. I restarted Pandora's and im still seeing the original OSI hue information instead of the modified hue file. |
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#4 (permalink) |
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Master of the Internet
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do you have pandoras set to use a custom directory?
look in option - general tab it there is has the "default" directory that it is looking at for any mul files it needs (maps, statics, etc etc) then a check box if you want to use a custom one and shere to to point to make sure those are correct and the hues files is in that directory or make sure they are pointing to the correct ones
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