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Old 04-12-2008, 03:48 PM   #1 (permalink)
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Default Gump Studio 1.8 R2

I've released a new revison of Gump Studio 1.8 to fix some bugs. I didn't feel this version warranted a new version number because it mostly contains bug fixes.
  • Gump Studio will no longer crash if you load a .gump file that has items or images from a custom .mul file if you open it from a computer that does not have that custom .mul file. These items or images will be displayed as a red X on machines without the orriginal .mul file.
  • The static art browser now displays the item's ID in integer and hexidecimal.
  • All Elements have a .Comment property. This property can be used by authors of export plugins to enhance thier generated scripts.
There may be other changes not listed.

the new version can be downloaded from www.gumpstudio.com.
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Last edited by Bradley; 04-12-2008 at 03:51 PM. Reason: fixed typo in subject
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Old 04-12-2008, 04:21 PM   #2 (permalink)
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I'm glad to see this excellent Utility being updated again.
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Old 04-12-2008, 05:48 PM   #3 (permalink)
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Me too, great work Bradley!
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Old 04-12-2008, 09:11 PM   #4 (permalink)
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Thanks for still supporting this great program. ++
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Old 04-13-2008, 04:42 AM   #5 (permalink)
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Thanks too.
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http://ultima.lonet.cz - Programs for editing MUL files.
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Old 04-23-2008, 06:16 AM   #6 (permalink)
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Thanks for this usefull software.

A note: Snaptogrip plugin cause Exception in Gumpstudio use.
Please, recompile for GS 1.8
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Old 04-23-2008, 01:52 PM   #7 (permalink)
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Quote:
Originally Posted by Varchild View Post
A note: Snaptogrip plugin cause Exception in Gumpstudio use.
Please, recompile for GS 1.8
Checking it out now
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Old 04-23-2008, 02:15 PM   #8 (permalink)
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Quote:
Originally Posted by Bradley View Post
Checking it out now
I have fixed the problem in the snap to grid plugin. The fixed .dll has been attached to this post, and will be uploaded to www.gumpstudio.com when I get a chance. Just replace the existing .dll with this one and you should be good to go.

*EDIT* Uploaded the wrong file, sorry, see my next post for deails.
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Last edited by Bradley; 04-25-2008 at 10:42 AM.
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Old 04-24-2008, 03:24 AM   #9 (permalink)
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Thank You so much

^__^

Ghgh, you attached the vb project, not the dll.
Thanks for patience.
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Last edited by Varchild; 04-24-2008 at 04:25 AM.
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Old 04-25-2008, 04:16 AM   #10 (permalink)
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Could you announce here when the dll is uploaded?
Thanks in advance.
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Old 04-25-2008, 10:43 AM   #11 (permalink)
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Sorry about uploading the wrong file. I've attached the CORRECT zip file this time.

*EDIT* the forums seem to have issues with Zip files that contain just a .dll. The zip is still fine, you will jsut have to rename the file inside the zip to SnapToGrid.dll. I'm hvaing problems connecting to my web server right now, but I will upload the new .dll, and replace the dll in the current download also. Sorry about the problems.
Attached Files
File Type: zip SnapToGrid.zip (11.6 KB, 16 views)
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Old 04-25-2008, 11:37 AM   #12 (permalink)
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Still crashes with that dll..
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Old 04-25-2008, 11:38 AM   #13 (permalink)
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Quote:
Originally Posted by Saumane View Post
Still crashes with that dll..
Can you give me the error that you are gettig durring the crash?
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Old 04-25-2008, 11:45 AM   #14 (permalink)
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On start
Code:
************** Exception Text **************
System.InvalidCastException: Unable to cast object of type 'SnapToGrid.GridConfiguration' to type 'SnapToGrid.GridConfiguration'.
   at SnapToGrid.SnapToGrid.LoadConfig()
   at SnapToGrid.SnapToGrid.Load(DesignerForm frmDesigner)
   at GumpStudio.DesignerForm.EnumeratePlugins()
   at GumpStudio.DesignerForm.DesignerForm_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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Old 04-26-2008, 06:38 AM   #15 (permalink)
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Dont know if you have had the chance to upload a fixed version to GumpStudio.com or not but I went ahead and downloaded the current package as of 04/26/08 5:15:00 am Eastern Standard Time, I opened GS up and added snaptogrid from the plugin manager then restarted GS, upon startup (with SnapToGrid Loaded) it crashed:

<<< See Image Upload at end of this Post.

with the following Message:

Quote:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Runtime.Serialization.SerializationExceptio n: Unable to find assembly 'SnapToGrid, Version=1.1.2935.31573, Culture=neutral, PublicKeyToken=null'.
at System.Runtime.Serialization.Formatters.Binary.Bin aryAssemblyInfo.GetAssembly()
at System.Runtime.Serialization.Formatters.Binary.Obj ectReader.GetType(BinaryAssemblyInfo assemblyInfo, String name)
at System.Runtime.Serialization.Formatters.Binary.Obj ectMap..ctor(String objectName, String[] memberNames, BinaryTypeEnum[] binaryTypeEnumA, Object[] typeInformationA, Int32[] memberAssemIds, ObjectReader objectReader, Int32 objectId, BinaryAssemblyInfo assemblyInfo, SizedArray assemIdToAssemblyTable)
at System.Runtime.Serialization.Formatters.Binary.__B inaryParser.ReadObjectWithMapTyped(BinaryObjectWit hMapTyped record)
at System.Runtime.Serialization.Formatters.Binary.__B inaryParser.ReadObjectWithMapTyped(BinaryHeaderEnu m binaryHeaderEnum)
at System.Runtime.Serialization.Formatters.Binary.__B inaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.Obj ectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.Bin aryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.Bin aryFormatter.Deserialize(Stream serializationStream)
at SnapToGrid.SnapToGrid.LoadConfig()
at SnapToGrid.SnapToGrid.Load(DesignerForm frmDesigner)
at GumpStudio.DesignerForm.EnumeratePlugins()
at GumpStudio.DesignerForm.DesignerForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ContainerControl.WndProc(Mess age& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
GumpStudio
Assembly Version: 1.8.3024.24259
Win32 Version: 1.8.3024.24259
CodeBase: file:///D:/testGS/GumpStudio.exe
----------------------------------------
GumpStudioCore
Assembly Version: 1.8.3024.24259
Win32 Version: 1.8.3024.24259
CodeBase: file:///D:/testGS/GumpStudioCore.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
Ultima
Assembly Version: 1.0.2937.25883
Win32 Version: 1.0.2937.25883
CodeBase: file:///D:/testGS/Ultima.DLL
----------------------------------------
exporter
Assembly Version: 1.0.1515.31194
Win32 Version: 1.0.1515.31194
CodeBase: file:///D:/testGS/Plugins/exporter.dll
----------------------------------------
ImportRunUOPlugin
Assembly Version: 1.0.1588.31612
Win32 Version: 1.0.1588.31612
CodeBase: file:///D:/testGS/Plugins/ImportRunUOPlugin.dll
----------------------------------------
POLExport
Assembly Version: 1.0.1791.35901
Win32 Version: 1.0.1791.35901
CodeBase: file:///D:/testGS/Plugins/POLExport.dll
----------------------------------------
exporter
Assembly Version: 1.0.2936.24848
Win32 Version: 1.0.2936.24848
CodeBase: file:///D:/testGS/Plugins/RunUO%20Exporter.dll
----------------------------------------
SnapToGrid
Assembly Version: 1.1.2935.31573
Win32 Version: 1.1.2935.31573
CodeBase: file:///D:/testGS/Plugins/SnapToGrid.dll
----------------------------------------
SphereGumpExport
Assembly Version: 1.0.1840.31013
Win32 Version: 1.0.1840.31013
CodeBase: file:///D:/testGS/Plugins/SphereGumpExport.dll
----------------------------------------
WallPaperPlugin
Assembly Version: 1.0.1588.31612
Win32 Version: 1.0.1588.31612
CodeBase: file:///D:/testGS/Plugins/WallPaperPlugin.dll
----------------------------------------
WolfpackExport
Assembly Version: 1.0.1507.537
Win32 Version:
CodeBase: file:///D:/testGS/Plugins/WolfpackExport.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Attached Images
File Type: bmp UnhandledException1.bmp (1.51 MB, 8 views)
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Last edited by roadmaster; 04-26-2008 at 06:40 AM.
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Old 04-28-2008, 10:16 PM   #16 (permalink)
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Yeah I have to say that GS is one of my all time favorite utilities I would die without it.

I am also happy to see some of the bugs in this finally get worked out. It really has made using this much easier.
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Old 05-02-2008, 05:40 PM   #17 (permalink)
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Pol exporter plug-in don't work.
Gump studio crashes when i try to use it.
Can you fix that plug-in?
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Old 05-26-2008, 08:43 AM   #18 (permalink)
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Any good news?

^_^
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Old 06-19-2008, 09:57 AM   #19 (permalink)
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I havent had any issues with crashes, but what is up with the capitol letter 'Z'. When you put that into a label to spell out the word "Zoo" it spaces the word out strange like this

"____________________Z_____________________oo"
I added the underscores to get spacing for letters. The underscores do not appear on gump.

This is just in the design of gumps. I have not tested this out to see what the label would look like in game. Any thoughts or ideas?
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Old 06-19-2008, 12:10 PM   #20 (permalink)
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Cool... Can't wait to try it out. Thanks for posting an update thread.

GreyWolf.
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Old 07-09-2008, 11:39 AM   #21 (permalink)
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This program is awesome!!!! ++
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Old 10-01-2008, 12:11 PM   #22 (permalink)
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Quote:
Originally Posted by madmadmax View Post
This program is awesome!!!! ++
But the snap grid plugin does not still work.
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Old 10-04-2008, 08:35 PM   #23 (permalink)
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I'm sorry to announce that due to hardware failure I've lost the source code for GumpStudio going back 2 years. I also no longer have enough free time to effectivly work on GS. I've decided to turn the project over to Ravenal. I beleive he has already made significant progress on a major new version.
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Old 10-05-2008, 05:50 AM   #24 (permalink)
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