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Forum Expert
Join Date: Oct 2003
Location: Carbondale, IL
Age: 23
Posts: 1,794
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Pandora fix possibly
EDIT: Sorry it seemed a bit pre-emptive. I am still having problems loading it. It loaded once, but now i can't get crap out of it. I will leave this info in case anyone may find it helpfull
EDIT 2: i can only get the 2.0.0.5 version to run more than once, but that won't support box server. But it seems to be something at least.
EDIT 3: I have noticed when i use the 2.0.0.5, that even if you use a custom directory, it will still go to where the updated (and patched ML) client is. you can change where the MUL files are, but it seems that maybe something directly with the client is to blame?
EDIT 4: i give up for the night....here is my log file from pandora. I have tried editing the registry keys for the change...i can keep 2.0.0.5 running but that's it. It used to work with everything i had set up...just time and a patched client are the difference
Quote:
Pandora's Box - Log
Pandora version 2.0.0.6
7/8/2008 5:38:53 AM
Windows version: 4.0.1381.196608
Processor family: Intel Pentium
Physical memory: 1047344
[5:38:53] Starting
[5:38:54] Normal startup initiated
[5:38:54] Double instances check passed
[5:39:4] Profile a is generating the images for world map
[5:39:4] **** ERROR ****
System.ArgumentException: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
Parameter name: chars
at System.Text.Encoding.ThrowCharsOverflow()
at System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
at System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
at System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
at System.IO.BinaryReader.InternalReadOneChar()
at System.IO.BinaryReader.Read()
at System.IO.BinaryReader.PeekChar()
at TheBox.MapViewer.MapViewer.ExtractMap(Maps map, MapScale scale, String FileName)
at TheBox.Options.Profile.GenerateMaps(ProgressBar bar)
Additional information: Couldn't extract images for map 0: map disabled in the profile
[5:39:5] **** ERROR ****
System.ArgumentException: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
Parameter name: chars
at System.Text.Encoding.ThrowCharsOverflow()
at System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
at System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
at System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
at System.IO.BinaryReader.InternalReadOneChar()
at System.IO.BinaryReader.Read()
at System.IO.BinaryReader.PeekChar()
at TheBox.MapViewer.MapViewer.ExtractMap(Maps map, MapScale scale, String FileName)
at TheBox.Options.Profile.GenerateMaps(ProgressBar bar)
Additional information: Couldn't extract images for map 1: map disabled in the profile
[5:39:6] **** ERROR ****
System.ArgumentException: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
Parameter name: chars
at System.Text.Encoding.ThrowCharsOverflow()
at System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
at System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
at System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
at System.IO.BinaryReader.InternalReadOneChar()
at System.IO.BinaryReader.Read()
at System.IO.BinaryReader.PeekChar()
at TheBox.MapViewer.MapViewer.ExtractMap(Maps map, MapScale scale, String FileName)
at TheBox.Options.Profile.GenerateMaps(ProgressBar bar)
Additional information: Couldn't extract images for map 2: map disabled in the profile
[5:39:9] Images for map 3 generated correctly
[5:39:11] Images for map 4 generated correctly
[5:39:13] Profile a save succesfully
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Quote:
Hello, I have just spent the last 2 hours or so searching through threads and trying idea's to get pandora's box working (when it did work about 8 months ago when i last ran my shard)
After trying all the stuff, i couldn't get anything to work. I was thinking it was the UO client.
I happened to have an OLD install of UO on my computer, and set my UO path to that, and well it works now. all current.
I think alot of the problems people are having is due to something in the .mul files for the newer client versions.
one fix i would recommend to people is to get the current updates to make it work, im using 2.0.0.7 of PB as of now,
do a seperate install of UO and don't patch it. I would say even find an AoS install if you could.
'cept for maybe a few places like heartwood and possibly tokuno (maybe get samuri empires?) and do an install...don't patch on a seperate area, and save those mul's somewhere. It will get pandora to do it's thing properly.
I mainly use it for the item/mob scripts so this solution works for me.
thought i would throw that in there since i haven't found a definative answer on a fix...just a bunch of maybe and might work stuff.
the actual patch version that PB wouldn't work with that im using is 6.0.0.1....it may break before this, but i know anything after it prolly throws a fit
Hope this helps someone in the future
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Last edited by Pyro-Tech; 07-08-2008 at 06:39 AM.
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