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| Third Party Program Support Misc support forum and advertisment forum for all RunUO related third party Utilities. |
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#1 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: Canada, eh?
Age: 23
Posts: 464
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Updated version of the project creator from oh-so long ago, many thanks to Lokai for providing me with an updated version with VS2008
Previous release threads/posts: Project Creator Source RunUO Core Project Creator Project Tool [RunUO 2.0 SVN] Mondain's Legacy Simple Installs (with Nerun's Distro) Code:
Version 1.1.1.0 Date: 2008-08-15
Tylius - Removed SharpDevelop project files as it uses Visual-Studio style projects now
Version 1.1.0.1 Date: 2008-07-11
Tylius - * Removed old, unsupported project files
* Added a checkbox for including Ultima.dll as a reference in created project if scripts/server happen to use it (as it's common)
Version 1.1.0.0 Date: 2008-07-08
Tylius - * Recreated project using VS2008 to have a modern file structure.
* Renamed all references of Core to Server.
* Fixed issues with source files in the root directory being incorrectly added to the project file.
* Removed some unneeded code.
* Restructured the code/files for projects and constants.
* Fixed missing references for script/server project files.
* Added windows for About, Howto, and the Changelog, along with a menu for selecting them.
* Fixed incorrect RunUO.exe reference if script project created from its own directory
Version 1.0.3.0 Date: Unknown
Lokai - Added support for VS 2008
Version 1.0.2.0 Date: 2005-01-26
Eggy - * Renamed to ProjectTool
* Added version system with assembly file, for easier bug tracking.
* Added missing nessary referances to make the script project compile from the orginal
generation with little hassle. Tested with RunUO 1.0.0 Final scripts.
* Fixed the project generation so that it refers to Server.exe.dll instead of RunUO.exe.dll
as this seems to be the new exe name as of RunUO 1.0.0 Final.
* Fixed some spacing issues with the VS.Net 2003 project genearation.
* Fixed the core project generation so it compiles as a console application rather than a
windows native program (easier to debug the server this way).
Version 1.0.1.0 Date: 2005-01-22
Arahil - Added Support for RunUO Core source project generation.
Version 1.0.0.0 Date: 2004-12-15
Tylius - Orginal Project Creator release - designed to work with scripts.
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Tylius Dragon --==(UDIC)==-- Last edited by Tylius; 08-15-2008 at 01:26 PM. |
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#2 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: Canada, eh?
Age: 23
Posts: 464
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Code:
Version 1.1.0.1 Date: 2008-07-11
Tylius - * Removed old, unsupported project files
* Added a checkbox for including Ultima.dll as a reference in created project if scripts/server happen to use it (as it's common)
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Tylius Dragon --==(UDIC)==-- |
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#3 (permalink) |
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Drow Rogue/Scripter
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When I try to open your zip files, I cannot because they are corrupted. Any way I could get the source code posted so I could compile one myself? I've noticed a lot of zip files being corrupt from the RunUO forums lately.
*edit* Nevermind, the zip files are double zipped. Forgot about how the RunUO forums deals with zipped files. Last edited by ViWinfii; 07-30-2008 at 04:58 PM. |
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#5 (permalink) | |
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Drow Rogue/Scripter
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Quote:
This is supposed to create project files used by either Sharpdevelop, or Visual C# 2005 Express / 2008 Express. However it seems to be buggy for the latest version of Sharpdevelop. I may have to make the move to Visual C# 2008 Express just to see if it works better. When I create a Sharpdevelop project for the core scripts, after removing some references that were doubled I get this error multiple times from different scripts: The non-generic type 'System.Collections.Queue' cannot be used with type arguments (CS0308) and The non-generic type 'System.Collections.Stack' cannot be used with type arguments (CS0308) Microsoft's solution database told me that to fix this problem, I needed to add the following line at the top of all the scripts involved. Code:
using System.Collections.Generic; |
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#6 (permalink) | |
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ConnectUO Creator
Join Date: Jan 2004
Age: 27
Posts: 4,824
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Quote:
__________________
Jeff Boulanger ConnectUO - Core Developer Want to help make ConnectUO better? Click here to submit your ideas/requests Use your talent to compete against other community members in RunUO hosted coding competitions If you know XNA (even if its just a little) or are a good artist(2d or 3d) and are interested in making games for a hobby send me a pm or drop by #xna in irc.runuo.com. I'm looking to put together a small game development team. Please do not pm me for support. If you are having issues please post in the appropriate forum. Thanks for your continued support of both ConnectUO and RunUO |
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#8 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: Canada, eh?
Age: 23
Posts: 464
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Apologies guys about SharpDevelop, the project file structure had been added for it way back in the 1.x releases, and I don't believe anyone has touched them since SharpDevelop was updated to 2.x
I'll try to get around to updating it today
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Tylius Dragon --==(UDIC)==-- |
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#9 (permalink) |
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Forum Expert
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This is correct. I completely ignored the Sharp Develop code, and may have simply copied it 'as is' from the original release when I put together my version of this. And so it passes to you. I tried using Sharp Develop for a while, but when MS released C# Express Editions for free, I had to jump ship.
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#10 (permalink) | |
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Forum Expert
Join Date: Mar 2003
Location: Canada, eh?
Age: 23
Posts: 464
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Quote:
Anyhow, installing SharpDevelop now, expect an update tomorrow.
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Tylius Dragon --==(UDIC)==-- |
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#11 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: Canada, eh?
Age: 23
Posts: 464
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After checking out the latest stable SharpDevelop (2.2), it seems to use the same project files as Visual Studio does now (MSBuild), therefore I've removed the SharpDevelop option from the application as to not confuse users.
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Tylius Dragon --==(UDIC)==-- |
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