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#1 (permalink) |
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Lurker
Join Date: Aug 2006
Posts: 8
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Hi
I'm currently writing a remake of UOAM using C++ and Qt. I was looking for a way to get the x/y position and the facet of the character, and i fount the Ultima.dll + Sourcecode in this forum. The only problem was, that Ultima.dll is a .NET dll and i want to keep my app wine-compatible(I'm developing on linux, using a cross-compiler and wine). So i took the Sourcecode of the Ultima.dll 2.1 and extracted the source for getting the memory addresses from the client and converted it to C++. Works very good, but i'd like to know, if it's ok? I could not find any license information. Of course there will be a big header in the source-files and a credits entry. The C++-Code I made of the C#-Code can be found here(It's using Qt-classes, currently without credits-header): http://btbn.de/svn/quomapview/trunk/...ientfinder.cpp http://btbn.de/svn/quomapview/trunk/...clientfinder.h |
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#2 (permalink) | |
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ConnectUO Creator
Join Date: Jan 2004
Location: In your mom
Age: 27
Posts: 4,760
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Quote:
__________________
Jeff Boulanger ConnectUO - Core Developer Want to help make ConnectUO better? Click here to submit your ideas/requests Use your talent to compete against other community members in RunUO hosted coding competitions If you know XNA (even if its just a little) or are a good artist(2d or 3d) and are interested in making games for a hobby send me a pm or drop by #xna in irc.runuo.com. I'm looking to put together a small game development team. Please do not pm me for support. If you are having issues please post in the appropriate forum. Thanks for your continued support of both ConnectUO and RunUO |
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