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| XNA Tutorials and support for game development using Microsoft's XNA Game Studio framework. |
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ConnectUO Creator
Join Date: Jan 2004
Location: In your mom
Age: 27
Posts: 4,763
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I will be posting tutorials and samples about how to use XNA and how to properly use the framework the way Microsoft intended it to be used. I'm not here to say you can't use it any other way, but I feel the component based design Microsoft has laid out makes XNA a great framework for developing quick, easy, and fun games. A lot of the tutorials and examples I've seen over the past 1 1/2 years of playing with XNA have helped me a ton. The one thing I had always wish to find was something that started from scratch, from the begining and explained in detail why and what each variable was and did. Instead I had to find and read 15-20 tutorials only to understand the basics because one would describe something the others don't. I hope that the tutorials I will be posting here over the next few months will benefit some of you and perhaps start a passion in some of you for creating and making games, no matter how small.
Can't wait to see what comes of this. Jeff
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Jeff Boulanger ConnectUO - Core Developer Want to help make ConnectUO better? Click here to submit your ideas/requests Use your talent to compete against other community members in RunUO hosted coding competitions If you know XNA (even if its just a little) or are a good artist(2d or 3d) and are interested in making games for a hobby send me a pm or drop by #xna in irc.runuo.com. I'm looking to put together a small game development team. Please do not pm me for support. If you are having issues please post in the appropriate forum. Thanks for your continued support of both ConnectUO and RunUO |
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