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~1_val~

bean56

Wanderer
~1_val~

In my display I'm getting ~1_val~ when I click on an item (pre-aos), but after that it shows the value I'm suppose to be getting. I would imagine I just used the wrong type of affix or something?

Code:
public override void OnSingleClick(Mobile from)
        {
            LabelToAffix(from, 1062344, AffixType.Append, m_Entries.Count.ToString());
            LabelToAffix(from, 1062481, AffixType.Append, m_BookName);
        }

I've also noticed for a while my smithing menu has sort of the same thing next to all the types of resources and stuff.
 
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