UPDATED - 3/14/13
-Fixed Total Points Count
-Removed all entries to basecreature, it no longer needs them!
Updated Version, Everything appears to be working!
In your BaseCreature.cs you need to find your OnDamage() method(Do a search for "void OnDamage(int amount, Mobile from, bool willKill)" and it should bring you to the correct method)
Step 1:
Next extract the attached zip file to your customs folder(Custom(s)/KillPT/Files here..)
Open Settings.cs and edit the settings as necessary.
Step 2:
Now adding items to the Stone
First find line number 362
You should see something along the lines of this:
Code:
//100$ items
item_list.Add(@"Bone Couch Deed");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
item_list.Add(@"Your item here");
And it continues to //9000$
Basically all this part is is the item name shown in the Gump, so for example the first one(Bone Couch Deed) is item number 1 and listed in the 100$ items, you can edit all of these as necessary.
Now the second part to this is setting up the actual items/prices..
Now find line number 1314 and you should see this:
Code:
items[1] = new BoneCouchDeed();
price[1] = 100;
name[1] = "bone couch";
This should be fairly explanatory, you will need to set the number(in this above case it is 1) to the correct slot:
First item in 100$ = 1
Last item in 100$ = 10
First item in 500$ = 61
Last item in 500$ = 70
First item in 1000$ = 101
Last item in 1000$ = 110
First item in 5000$ = 161
Last item in 5000$ = 170