Macil
Sorceror
Just wondering if there is a way to modify items on a particular Z axis using the [area command over a range of x/y WITHOUT modifying anything OUTSIDE of that Z range.
For instance...
I'm building a custom building where nothing has been frozen down yet. But oops, The floor I made on the second story is the wrong type and I want to delete it (or modify it) without deleting all the items I have on the first floor. Is there any kind of are command that can work like [area set itemid xxxx where z 20 or something?
For instance...
I'm building a custom building where nothing has been frozen down yet. But oops, The floor I made on the second story is the wrong type and I want to delete it (or modify it) without deleting all the items I have on the first floor. Is there any kind of are command that can work like [area set itemid xxxx where z 20 or something?