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Area command help

Macil

Sorceror
Just wondering if there is a way to modify items on a particular Z axis using the [area command over a range of x/y WITHOUT modifying anything OUTSIDE of that Z range.

For instance...

I'm building a custom building where nothing has been frozen down yet. But oops, The floor I made on the second story is the wrong type and I want to delete it (or modify it) without deleting all the items I have on the first floor. Is there any kind of are command that can work like [area set itemid xxxx where z 20 or something?
 

Dian

Sorceror
you might try.. [area delete where itemid ### where z 20
You should be able to do what you want in a command though, yeah.
Might just try that without the Z check, unless you have multiple floors of the same type floor. Just do some testing somewhere else first!
 
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