jesse
Sorceror
I have cleaned up the internal names inside all of the scripts so that there will be absolutely no chance of recieveing an error telling you that something else is already using that name. for example; instead if having a mating timer named "rmatingtimer" it is now named "DomesticRatMatingTimer". all internal names will contain the word "domestic" as well as the creature type, so no evolution creatures should have any problem running at the same time as a domestic creature. The packet named "Domestic Creatures" containes these clean-ups in all scripts.
(I will work on the KP and clean-up for the 2.0 versions as well.)
(I will work on the KP and clean-up for the 2.0 versions as well.)