bazspeed
Sorceror
The lifespan on the training cow does not work correctly.
Can anyone work out why?
http://www.runuo.com/community/threads/runuo-2-0-2-1-2-2-svn-personal-training-cow.518020/
Can anyone work out why?
http://www.runuo.com/community/threads/runuo-2-0-2-1-2-2-svn-personal-training-cow.518020/
Code:
using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
namespace Server.Mobiles
{
[CorpseName( "a training cow corpse" )]
public class TrainingCow : BaseCreature
{
private int m_Lifespan;
[CommandProperty( AccessLevel.GameMaster )]
public int TimeLeft
{
get{ return m_Lifespan; }
set{ m_Lifespan = value; InvalidateProperties(); }
}
[Constructable]
public TrainingCow() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a training cow";
Body = Utility.RandomList( 0xD8, 0xE7 );
Hue = 1153;
BaseSoundID = 0x78;
m_Lifespan = Utility.RandomMinMax( 3000, 4500 );
SetStr( 1000, 1000 );
SetDex( 1000 );
SetInt( 1000 );
SetHits( 300000 , 300000 );
SetDamage( 1, 1 );
SetDamageType( ResistanceType.Physical, 1 );
SetResistance( ResistanceType.Physical, 1 );
SetResistance( ResistanceType.Fire, 1 );
SetResistance( ResistanceType.Cold, 1 );
SetResistance( ResistanceType.Poison, 1 );
SetResistance( ResistanceType.Energy, 1 );
SetSkill( SkillName.Tactics, 1.0, 1.0 );
SetSkill( SkillName.Wrestling, 1.0, 1.0 );
SetSkill( SkillName.Anatomy, 1.0, 1.0 );
Fame = 2500;
Karma = -2500;
CantWalk = true;
VirtualArmor = 200;
Timer.DelayCall( TimeSpan.FromMinutes( m_Lifespan ), TimeSpan.FromSeconds( 10 ), new TimerCallback( Expire ) );
}
public override int Meat{ get{ return 12; } }
public override int Hides{ get{ return 8; } }
public override void GetProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
list.Add( 1060658, "Lifespan \t{0}", m_Lifespan.ToString() );
}
private void Expire()
{
m_Lifespan -= 10;
InvalidateProperties();
if ( Deleted )
return;
Delete();
Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
Effects.PlaySound( Location, Map, 0x201 );
}
public TrainingCow( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
writer.Write( (int) m_Lifespan );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Lifespan = reader.ReadInt();
}
public override void OnGotMeleeAttack( Mobile attacker )
{
SetHits( 300000, 300000 );
}
}
}