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The only 'error' is just the extra "mob.Say( "I've been Swapped to another Account!" );" which jsut means that the 2nd mobile does't say it was swapped when swapped. AS far as the other lines you pointde out.. they're fine and working as they should.
I notice on the script is the standard warning for deleting characters regarding housing but what happens when the character you transfer is the character the house belongs to? does the house become condemned?
I notice on the script is the standard warning for deleting characters regarding housing but what happens when the character you transfer is the character the house belongs to? does the house become condemned?
No, the house still belongs with that character and whatever account the character's account is. It'll just end up with an account having > 1 house. You can already do the same by getting the props of the house itself ( [area interface where BaseHouse ) And settign the owner to any character allowing you to bypass the 1 house/acct rule.
No, the house still belongs with that character and whatever account the character's account is. It'll just end up with an account having > 1 house. You can already do the same by getting the props of the house itself ( [area interface where BaseHouse ) And settign the owner to any character allowing you to bypass the 1 house/acct rule.