RunUO Community

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Connection Lost

dododo23

Wanderer
Connection Lost

THis happened on Hybrid. I can play, but on a few seconds (About 5) apears the message "Connection Lost"

I copy you debug log:
Code:
Entered Main()
Environment..
   Operating System = 'Microsoft Windows NT 5.1.2600.0'
   .NET Framework   = '1.1.4322.2443'
   Base Directory   = 'C:\Documents and Settings\blablabla\Hybrid\Beta 13'
   Data Directory   = 'C:\Documents and Settings\blablabla\Hybrid'
Done
Setting up interop communications...done
Initializing Strings...done
Benchmarks: low resolution
Main()..
   Initializing Display...done
   Initializing DirectX..
      Fullscreen = False
done
   Done
   Initializing Map...done ( 0ns )
   Initializing Animations...done ( 0ns )
   Initializing Gumps...done ( 0ns )
   Initializing Hues...done ( 0ns )
   Initializing Plugins...done ( 0ns )
   Initializing xGumps...done ( 0ns )
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
   Total -> 0ns
   Parsing IP ( "login.uogamers.com" )...failed
   Resolving...done ( 209.173.139.110:2593 )
   Connecting to login server '209.173.139.110:2593'...done
   Connecting to game server '209.173.139.110:2593'...done
Error in 'BodyConverter..cctor':
 - Bad def format
 - Stack Trace ->

	at Client.Debug.Error(String)
	at Client.BodyConverter..cctor()
	at Client.BodyConverter.Contains(Int32)
	at Client.Animations.LoadTable()
	at Client.Animations.Translate(Int32&)
	at Client.Mobile.set_Body(Int16)
	at Client.PacketHandlers.LoginConfirm(PacketReader)
	at Client.Network.Slice()
	at Client.Engine.Main(String[])


   Initializing Spells...done ( 0ns )
   Initializing Skills...done ( 0ns )
   Initializing Sounds...done ( 0ns )
   SocketException caught in Network.Flush()
   Error Code: 0x2745
   Native Error Code: 0x2745
   Type -> System.Net.Sockets.SocketException
   Message -> Se ha anulado una conexión establecida por el software en su equipo host
   Source -> System
   Target -> Int32 Send(Byte[], Int32, Int32, System.Net.Sockets.SocketFlags)
   Inner -> 
   Stack ->
      at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
   at Client.Network.Flush()
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
Done
 

OblivionDR

Squire
The same thing is happening to me too. the only advice iv been able to find on these forums is "change comparability settings" and "update you client| none of which worked. :(
 
Top