Callandor2k
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Couple problems I have noticed
I found a couple issues with the SVN files.
In HouseDemolishGump.cs approx line 92 the code as follows will not allow staff to demolish a house. All it does is send the message.
Shouldn't it be changed to this....
Also are the containers messed up? Players backpack max weight is 550 stones. When you add a container it's max weight is 400 stones. Then when you add that container to your backpack the max weight is 550 stones. But when you drop it back onto the ground it returns to 400 stone max. And if you pick it back up it goes back to the 550 stone max weight. The cycle repeats endlessly.
Can any of the RunUO Devs out there shed some light on those 2 situations.
I found a couple issues with the SVN files.
In HouseDemolishGump.cs approx line 92 the code as follows will not allow staff to demolish a house. All it does is send the message.
Code:
if ( m_Mobile.AccessLevel >= AccessLevel.GameMaster )
{
m_Mobile.SendMessage( "You do not get a refund for your house as you are not a player" );
}
Code:
if (m_Mobile.AccessLevel >= AccessLevel.GameMaster)
{
m_Mobile.SendMessage("You do not get a refund for your house as you are not a player");
m_House.RemoveKeys(m_Mobile);
m_House.Delete();
}
Can any of the RunUO Devs out there shed some light on those 2 situations.