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Cursed artifact drops after PVP-death

well, your infos are not enough. Because "curse" means only you can't bless or insure it.

So, which is your idea on normal items not insured?

Or is your idea something about to make "cursed" like "blessed but not if your killer is a player"?
 
such as if there were server birth items which were extremely powerful, cursed artifacts that dropped onto the ground if the player wearing it was killed by another player, but not when just normally killed by an NPC
 
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