nerun
Sorceror
This is the Zevel's Cursed Graveyard script. It was updated to works in RunUO 2.1 by Nerun and Mortis.
What it is supposed to do
If somebody (player or GM) dies at Britain Graveyard in Felucca, his bodies will rise as Walking Remains ("the walking remains of... [player's name]"). It will use any weapon, armor, items the player had. And backpack will have everything the player had. if the player wants his stuff again, go and kill the zombie! And it is strong, because has the same skills... but low life.
Installation
1. Unrar CursedGraveyard.rar
2. Copy Data and Scrips Folder that you unrar
3.Paste them over RunUO root directory
Just to know, it changes the Region.xml file in Data folder. But in this pack i renamed Regions to Regions.xml.bak and added a custom Regions.xml.
Regions changes:
to:
There are two scrips:
WalkingRemains.cs - the mobile.
CursedGraveyard - the cursed region engine.
Both are inside ../Scripts/Customs/CursedGraveyard
Usage
Just die at Britain Graveyard in Felucca facet. The Walking Remains zombie will rise froms your corpse.
Changes History
Version 1.1
What it is supposed to do
If somebody (player or GM) dies at Britain Graveyard in Felucca, his bodies will rise as Walking Remains ("the walking remains of... [player's name]"). It will use any weapon, armor, items the player had. And backpack will have everything the player had. if the player wants his stuff again, go and kill the zombie! And it is strong, because has the same skills... but low life.
Installation
1. Unrar CursedGraveyard.rar
2. Copy Data and Scrips Folder that you unrar
3.Paste them over RunUO root directory
Just to know, it changes the Region.xml file in Data folder. But in this pack i renamed Regions to Regions.xml.bak and added a custom Regions.xml.
Regions changes:
Code:
<region type="NoHousingRegion" priority="50" name="Britain Graveyard">
Code:
<region type="CursedGraveyard" priority="50" name="Britain Graveyard">
There are two scrips:
WalkingRemains.cs - the mobile.
CursedGraveyard - the cursed region engine.
Both are inside ../Scripts/Customs/CursedGraveyard
Usage
Just die at Britain Graveyard in Felucca facet. The Walking Remains zombie will rise froms your corpse.
Changes History
Version 1.1
- Changed ArrayList to List<> at WalkingRemains.cs