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That can be done... but that would require a modification to the core itself, and would be fairly slower. Not to mention that with shards that already have serialized accesslevels (an active world), it would offset them without a proper conversion.
Its alot more work than you would think... and since its opensourced, its alot easier for you to just add/edit them yourself, and recompile the core.
Phantom: I am more than willing to edit the core.. to the point I feel comfotable with that is Let me be mindful of how I word this as not to offend you or sound "pig headed".
I'll be the first to admit that I am still learning C# and am very cautious as to what I modify. I know you say "if you don't know, you shouldn't do until you know." and that's exactly what I'm doing.. trying to get to know. I have read several books now (on my 6th one now) but I am a more "hands on" learner. I get little from books.
Ill make a first attempt at a mini-FAQ using #Develop and the access levels as soon as I can. It's definitely something a lot of people want, so I'll try to put my other things aside for a bit to develop a walkthrough.