Error 9Beta
here my debug report
Entered Main()
Environment..
Operating System = 'Microsoft Windows NT 5.1.2600.0'
.NET Framework = '1.1.4322.573'
Base Directory = 'F\WW\kuoc_beta9_r1\Krrios' Client\Beta 9 Release 1'
Data Directory = 'F\UltimaOnline2'
Done
Setting up interop communications...done
Initializing Strings...done
Benchmarks low resolution
Main()..
Initializing Display...done
Initializing DirectX..
Fullscreen = False
done
Done
Initializing Map...done ( 0ns )
Initializing Animations...done ( 0ns )
Initializing Gumps...done ( 0ns )
Initializing Hues...done ( 0ns )
Initializing Plugins...done ( 0ns )
Initializing xGumps...done ( 0ns )
Display( "AccountLogin" ) -> 0ns
AddGumpTo( "AccountLogin" ) -> 0ns
Total -> 0ns
Parsing IP ( "127.0.0.1" )...done ( 127.0.0.12593 )
Connecting to login server '127.0.0.12593'...done
Connecting to game server '127.0.0.12593'...done
Initializing Spells...done ( 0ns )
Draw Exception
Type -> System.NullReferenceException
Message -> Object reference not set to an instance of an object.
Source -> Client
Target -> Void MouseMoveQueue()
Inner ->
Stack ->
at Client.Engine.MouseMoveQueue()
at Client.MessageManager.BeginRender()
at Client.Renderer.DrawUnsafe()
Draw Exception
Type -> System.NullReferenceException
Message -> Object reference not set to an instance of an object.
Source -> Client
Target -> Void CopyPixels(Void*, Void*, Int32)
Inner ->
Stack ->
at Client.HRegular.CopyPixels(Void* pvSrc, Void* pvDest, Int32 Pixels)
at Client.ItemArt.ReadFromDisk(Int32 ItemID, IHue Hue)
at Client.ItemCache.get_Item(Int32 itemID)
at Client.HRegular.GetItem(Int32 ItemID)
at Client.DynamicItem.GetItem(IHue hue, Int16 itemID)
at Client.Renderer.DrawUnsafe()
the osi client didn't crash with this item!!!
here my debug report
Entered Main()
Environment..
Operating System = 'Microsoft Windows NT 5.1.2600.0'
.NET Framework = '1.1.4322.573'
Base Directory = 'F\WW\kuoc_beta9_r1\Krrios' Client\Beta 9 Release 1'
Data Directory = 'F\UltimaOnline2'
Done
Setting up interop communications...done
Initializing Strings...done
Benchmarks low resolution
Main()..
Initializing Display...done
Initializing DirectX..
Fullscreen = False
done
Done
Initializing Map...done ( 0ns )
Initializing Animations...done ( 0ns )
Initializing Gumps...done ( 0ns )
Initializing Hues...done ( 0ns )
Initializing Plugins...done ( 0ns )
Initializing xGumps...done ( 0ns )
Display( "AccountLogin" ) -> 0ns
AddGumpTo( "AccountLogin" ) -> 0ns
Total -> 0ns
Parsing IP ( "127.0.0.1" )...done ( 127.0.0.12593 )
Connecting to login server '127.0.0.12593'...done
Connecting to game server '127.0.0.12593'...done
Initializing Spells...done ( 0ns )
Draw Exception
Type -> System.NullReferenceException
Message -> Object reference not set to an instance of an object.
Source -> Client
Target -> Void MouseMoveQueue()
Inner ->
Stack ->
at Client.Engine.MouseMoveQueue()
at Client.MessageManager.BeginRender()
at Client.Renderer.DrawUnsafe()
Draw Exception
Type -> System.NullReferenceException
Message -> Object reference not set to an instance of an object.
Source -> Client
Target -> Void CopyPixels(Void*, Void*, Int32)
Inner ->
Stack ->
at Client.HRegular.CopyPixels(Void* pvSrc, Void* pvDest, Int32 Pixels)
at Client.ItemArt.ReadFromDisk(Int32 ItemID, IHue Hue)
at Client.ItemCache.get_Item(Int32 itemID)
at Client.HRegular.GetItem(Int32 ItemID)
at Client.DynamicItem.GetItem(IHue hue, Int16 itemID)
at Client.Renderer.DrawUnsafe()
the osi client didn't crash with this item!!!