I have read a lot about the different expansions in Runuo. I currently run my shard with expansion set to "None" using RunUO 2.5 and UO patched all the way. It reverted many things and seems like I can work with it.
I see the following expansion listed in Server/ExpansionInfo.cs.
ExpansionNone = None,
ExpansionT2A = T2A,
ExpansionUOR = ExpansionT2A | UOR,
ExpansionUOTD = ExpansionUOR | UOTD,
ExpansionLBR = ExpansionUOTD | LBR,
ExpansionAOS = ExpansionLBR | AOS | LiveAccount,
ExpansionSE = ExpansionAOS | SE,
ExpansionML = ExpansionSE | ML | NinthAge,
ExpansionSA = ExpansionML | SA | Gothic | Rustic,
ExpansionHS = ExpansionSA | HS
My question is - Is there any difference using the current version of RunUO between selecting UOR, UOTD or LBR in the CurrentExpansion.cs file? As I said, my current setting is this-
Sripts/Misc/CurrentExpansion.cs - line 8
private static readonly Expansion Expansion = Expansion.None;
Would any functionalities from the Renaissance, Third Dawn, Lord Blackthorns Revenge be added if I change that line to
private static readonly Expansion Expansion = Expansion.LBR;
I only ask because from most of the posts I have read here it seems most everyone thinks it just goes from "None" to "AOS".
I see the following expansion listed in Server/ExpansionInfo.cs.
ExpansionNone = None,
ExpansionT2A = T2A,
ExpansionUOR = ExpansionT2A | UOR,
ExpansionUOTD = ExpansionUOR | UOTD,
ExpansionLBR = ExpansionUOTD | LBR,
ExpansionAOS = ExpansionLBR | AOS | LiveAccount,
ExpansionSE = ExpansionAOS | SE,
ExpansionML = ExpansionSE | ML | NinthAge,
ExpansionSA = ExpansionML | SA | Gothic | Rustic,
ExpansionHS = ExpansionSA | HS
My question is - Is there any difference using the current version of RunUO between selecting UOR, UOTD or LBR in the CurrentExpansion.cs file? As I said, my current setting is this-
Sripts/Misc/CurrentExpansion.cs - line 8
private static readonly Expansion Expansion = Expansion.None;
Would any functionalities from the Renaissance, Third Dawn, Lord Blackthorns Revenge be added if I change that line to
private static readonly Expansion Expansion = Expansion.LBR;
I only ask because from most of the posts I have read here it seems most everyone thinks it just goes from "None" to "AOS".