Phr3d13
Sorceror
Falling through floors tutorial - If you are trying to run a shard and keep falling through floors, here are some things you might want to look at before posting another "Help, I keep falling through floors!" post.
1) The client and server must be running the same version files (ie: server running with version 7.0.8.1 files, client needs to be at or near 7.0.8.1)
2) Different runuo versions support different client versions (ie: Runuo 2.1's max version is about 7.0.12.0, Runuo 2.0 Final's max version is around 7.0.8.0)
3)Got this in a PM, made sense, decided to add it...
1) The client and server must be running the same version files (ie: server running with version 7.0.8.1 files, client needs to be at or near 7.0.8.1)
2) Different runuo versions support different client versions (ie: Runuo 2.1's max version is about 7.0.12.0, Runuo 2.0 Final's max version is around 7.0.8.0)
3)Got this in a PM, made sense, decided to add it...
4)Tarn Blackhail said:okay. try this.
go to: [URL='http://www.download.com[/url]']www.download.com[/url]
search: Mondain's Legacy
Download: the Mondains Legacy Client.
----
UNINSTALL: everything UO, (clients)
go into PROGRAM FILES:
Delete all UO directory folders, and their contents.
----
Install: The Mondains Legacy Client you got at Download.Com
Run the patcher: to a patch you would like to be at.
----
Go into DataPath.CS (Scripts>Misc)
Go to your Ultima Online Directory (client folder)
Copy the entire directory (EXAMPLE: C:\program files\ea games\ Ultima Online Mondains Legacy)
----
Find this code, in DataPath.CS
(may vary)Code:private const string CustomPath = @"C:\Program Files (x86)\Electronic Arts\Ultima Online Stygian Abyss Classic";
PASTE your directory, over the old one, being careful not to erase any of the code around it.
5)sorry for posting in your tutorial, but in response to azden's issue;
you might want to check MapDefinitions.CS in Scripts>Misc;
should be:Code:MultiComponentList.PostHSFormat = true; // OSI Client Patch 7.0.9.0
IF:Code:MultiComponentList.PostHSFormat = false; // OSI Client Patch 7.0.9.0
client less than 7.0.9.0
6) Will add anything else that presents itself...Might as well add another useful tidbit of information:
IN CurrentExpansion.CS
make sure this line:
is set to Expansion.ML. , or whatever expansion you run.Code:private static readonly Expansion Expansion = Expansion.ML;